

Nature Is Adorable
Nature Is Adorable is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 4 cards
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
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- Card Kingdom $12.99 foil $17.99
- Cardmarket €8.54 foil €10.24
- Mana Pool $11.96 foil $15.10
- TCGplayer $12.69 foil $14.68
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- Card Kingdom $8.49 foil $9.49
- Cardmarket €7.33 foil €11.09
- Mana Pool $12.92 foil $11.61
- TCGplayer $12.17 foil $11.97
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- Card Kingdom $13.99 foil $17.99
- Cardmarket €10.53 foil €11.20
- Mana Pool $14.03 foil $15.43
- TCGplayer $12.87 foil $15.75
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- Card Kingdom $8.99 foil $11.99
- Cardmarket €5.30 foil €7.08
- Mana Pool $8.94 foil $12.91
- TCGplayer $8.18 foil $13.92
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Nature Is Adorable | Foil | Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $56.32 | The store, by $16.33 |
| Nature Is Adorable | Non-foil | Price when it launched: $29.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $45.91 | The store, by $15.92 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
11 rulings for 4 cards
Joraga Treespeaker
A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
If Joraga Treespeaker is level 5 or greater, it grants the mana ability to each Elf you control, including itself.
The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.
If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
Nature's Will
The lands are tapped and untapped once each time combat damage is dealt (usually once each turn, but first strike, double strike, and multiple combat phases can change that), not once for each creature that deals combat damage.
Ulvenwald Tracker
The second target of Ulvenwald Tracker’s ability can be another creature you control, but it can’t be the same creature as the first target.
If either target of Ulvenwald Tracker’s ability is an illegal target when the ability tries to resolve, neither creature will deal or be dealt damage.
Yeva, Nature's Herald
Yeva's ability applies to green creature cards in any zone, provided something is allowing you to cast them. For example, if the top card of your library is a green creature card and you control Garruk's Horde, you can cast that card as though it had flash.
You still pay the costs for green creature spells you cast.
From the same superdrop
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.