

The Hobbit: Over the Edge of the Wild
The Hobbit: Over the Edge of the Wild is a .Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryDropOne Secret Lair product: a few cards sold together, usually 4 to 6, often with a foil and a non-foil version. Wizards calls each one a drop.Open the full glossary
Released 5 cards $29.99 at the Secret Lair store
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
| Version | Store Price | At the Store |
|---|---|---|
| Non-foil | $29.99 | On sale now |
| Foil | $39.99 | On sale now |
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- Card Kingdom $4.99 foil $5.99
- Cardmarket €4.16 foil €4.44
- Mana Pool $3.64 foil $3.71
- TCGplayer $3.39 foil $3.48
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- Card Kingdom $4.99 foil $4.99
- Cardmarket €2.53 foil €0.89
- Mana Pool $3.53 foil $3.53
- TCGplayer $3.52 foil $4.33
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- Card Kingdom $2.99 foil $4.49
- Cardmarket €2.75 foil €2.43
- Mana Pool $1.86 foil $2.57
- TCGplayer $2.67 foil $2.45
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- Cardmarket €7.57 foil €6.93
- Mana Pool $9.78 foil $18.23
- TCGplayer $9.37 foil $9.73
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- Card Kingdom $5.99 foil $5.49
- Cardmarket €5.22 foil €3.95
- Mana Pool $4.15 foil $3.63
- TCGplayer $4.63 foil $4.04
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| The Hobbit: Over the Edge of the Wild | Foil | $39.99 | $24.03 | The single cards, by $15.96 |
| The Hobbit: Over the Edge of the Wild | Non-foil | $29.99 | $23.58 | The single cards, by $6.41 |
When It Was on Sale
What the Secret Lair store listed for each version, and when it sold out.
| Drop | Version | Price | Status | On Sale | Sold Out |
|---|---|---|---|---|---|
| The Hobbit: Over the Edge of the Wild | Foil | $39.99 | On sale now | N/A | |
| The Hobbit: Over the Edge of the Wild | Non-foil | $29.99 | On sale now | N/A |
Ready-made Decks From the Same World
Wizards also sells a (a ready-made Commander deck) for this franchise. Here they are, along with any cards from this page that each one also holds.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
5 cards on this page are in none of these decks.
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
19 rulings for 4 cards
Cloudshift
When an effect returns the exiled card "under your control," you control it indefinitely after that. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any creatures you control from Cloudshift's effect are exiled.
The returned card won't be the target of any spells or abilities that targeted it before. Any spells that don't target, such as Akroma's Vengeance, will still affect it.
Once the exiled permanent returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
Imp's Mischief
If a spell targets multiple things, you can't target it with Imp's Mischief, even if all but one of those targets have become illegal.
You don't choose the new target for the spell until Imp's Mischief resolves. You must change the target if possible. However, you can't change the target to an illegal target. If there are no legal targets to choose from, the target isn't changed. It doesn't matter if the original target has somehow become illegal itself.
This only targets the spell being changed, not the original or new target of the spell it is affecting.
The target of a spell that targets another spell on the stack can be changed to any other spell on the stack, even if the new target will resolve before the spell does.
You can't make a spell which is on the stack target itself.
If there is no other legal target for the spell, this does not change the target.
You can choose to make a spell on the stack target this spell (if such a target choice would be legal had the spell been cast while this spell was on the stack). The new target for the deflected spell is not chosen until this spell resolves. This spell is still on the stack when new targets are selected for the spell.
You choose the spell to target on announcement, but you pick the new target for that spell on resolution.
Once the spell resolves, the new target is considered to be targeted by the deflected spell. This will trigger any effects which trigger on being targeted.
This does not check if the current target is legal. It just checks if the spell has a single target.
Seize the Spoils
You must discard exactly one card to cast Seize the Spoils; you can't cast it without discarding a card, and you can't discard additional cards.
You must discard exactly one card to cast Seize the Spoils; you can't cast it without discarding a card, and you can't discard additional cards.
Stony Silence
No abilities of artifacts can be activated, including mana abilities.
Stony Silence's ability affects only artifacts on the battlefield. Activated abilities that work in other zones (such as cycling) can still be activated. Triggered abilities (starting with "when," "whenever," or "at") are unaffected.
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities, such as equip, are activated abilities and will have colons in their reminder text.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
More from this theme
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.