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  1. Commander Nexus
  2. Secret Lair
  3. The Hobbit
  4. The Hobbit: He Who Walks Unseen Out of Sight
Secret Lair Drop Sold out

The Hobbit: He Who Walks Unseen Out of Sight

The Hobbit: He Who Walks Unseen Out of Sight is a .Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryDropOne Secret Lair product: a few cards sold together, usually 4 to 6, often with a foil and a non-foil version. Wizards calls each one a drop.Open the full glossary

Released 5 cards $59.99 at the Secret Lair store

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every card in this drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

  • Arcane Heist

    Arcane Heist

    Sorcery

    • Card Kingdom foil $5.99
    • Cardmarket foil €4.61
    • Mana Pool foil $2.66
    • TCGplayer foil $4.31
  • Contentious Plan

    Contentious Plan

    Sorcery

    • Card Kingdom foil $6.49
    • Cardmarket foil €4.27
    • Mana Pool foil $4.74
    • TCGplayer foil $5.55
  • Curiosity

    Curiosity

    Enchantment — Aura

    • Card Kingdom foil $19.99
    • Cardmarket foil €13.91
    • Mana Pool foil $16.40
    • TCGplayer foil $16.78
  • Solve the Equation

    Solve the Equation

    Sorcery

    • Card Kingdom foil $11.99
    • Cardmarket foil €6.54
    • Mana Pool foil $5.93
    • TCGplayer foil $8.82
  • Windfall

    Windfall

    Sorcery

    • Card Kingdom foil $34.99
    • Cardmarket foil €19.66
    • Mana Pool foil $25.26
    • TCGplayer foil $26.72

When It Was on Sale

What the Secret Lair store listed for each version, and when it sold out.

DropVersionPriceStatusOn SaleSold Out
The Hobbit: He Who Walks Unseen Out of Sight $59.99 Sold out

Ready-made Decks From the Same World

Wizards also sells a (a ready-made Commander deck) for this franchise. Here they are, along with any cards from this page that each one also holds.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary

5 cards on this page are in none of these decks.

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

25 rulings for 3 cards

Arcane Heist

Wizards of the Coast 12 Apr 2024

If you choose not to cast the copy, or you can’t cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won’t get a chance to cast the copy at a later time.

Wizards of the Coast 12 Apr 2024

You can choose only a creature to encode the card onto.

Wizards of the Coast 12 Apr 2024

If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature.

Wizards of the Coast 12 Apr 2024

You choose the creature as the spell resolves. The cipher ability doesn’t target that creature.

Wizards of the Coast 12 Apr 2024

You choose whether to cast the target instant or sorcery card as Arcane Heist resolves. If you do, you do so as part of the resolution of Arcane Heist. You can’t wait to cast it later in the turn. Timing restrictions based on the card’s types are ignored.

Wizards of the Coast 12 Apr 2024

If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it.

Wizards of the Coast 12 Apr 2024

If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled.

Wizards of the Coast 12 Apr 2024

If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.

Wizards of the Coast 12 Apr 2024

The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature.

Wizards of the Coast 12 Apr 2024

If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.

Wizards of the Coast 12 Apr 2024

You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type.

Wizards of the Coast 12 Apr 2024

If the spell you cast has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

Wizards of the Coast 12 Apr 2024

The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard.

Wizards of the Coast 12 Apr 2024

The copy of the card with cipher is created in and cast from exile.

Contentious Plan

Wizards of the Coast 4 Feb 2023

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

Wizards of the Coast 4 Feb 2023

An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

Wizards of the Coast 4 Feb 2023

If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

Wizards of the Coast 4 Feb 2023

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

Wizards of the Coast 4 Feb 2023

To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

Wizards of the Coast 4 Feb 2023

You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

Curiosity

Wizards of the Coast 1 Sep 2023

Curiosity doesn't trigger if the enchanted creature deals damage to a planeswalker or to a battle.

Wizards of the Coast 1 Sep 2023

If you control Curiosity and it's enchanting an opponent's creature, you won't draw a card when that creature deals damage to you. The creature has to deal damage to one of your opponents for the ability to trigger.

Wizards of the Coast 1 Sep 2023

You draw one card each time the enchanted creature deals damage to an opponent, no matter how much damage it deals.

Wizards of the Coast 22 Sep 2011

Any damage dealt by the enchanted creature to an opponent will cause Curiosity to trigger, not just combat damage.

Wizards of the Coast 22 Sep 2011

"You" refers to the controller of Curiosity, which may be different from the controller of the enchanted creature. "An opponent" refers to an opponent of Curiosity's controller.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

More from this theme

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