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  3. Transformers
  4. Transformers: Roll Out or Rise Up
Secret Lair Drop

Transformers: Roll Out or Rise Up

Transformers: Roll Out or Rise Up is a .Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryDropOne Secret Lair product: a few cards sold together, usually 4 to 6, often with a foil and a non-foil version. Wizards calls each one a drop.Open the full glossary

Released 6 cards

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every card in this drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

  • True Conviction

    True Conviction

    Enchantment

    • Card Kingdom $22.99 foil $22.99
    • Cardmarket €9.89 foil €10.29
    • Mana Pool $22.60 foil $24.66
    • TCGplayer $19.84 foil $22.56
  • Dramatic Reversal

    Dramatic Reversal

    Instant

    • Cardmarket €17.31 foil €18.53
    • Mana Pool $24.19 foil $30.68
    • TCGplayer $25.78 foil $31.36
  • Fabricate

    Fabricate

    Sorcery

    • Card Kingdom $37.99
    • Cardmarket €11.87 foil €16.43
    • Mana Pool $26.02 foil $31.24
    • TCGplayer $28.55 foil $31.71
  • Collective Brutality

    Collective Brutality

    Sorcery

    • Card Kingdom $6.99 foil $5.49
    • Cardmarket €2.05 foil €2.78
    • Mana Pool $4.86 foil $5.31
    • TCGplayer $5.75 foil $5.69
  • By Force

    By Force

    Sorcery

    • Card Kingdom $8.99 foil $6.49
    • Cardmarket €2.17 foil €2.49
    • Mana Pool $7.13 foil $6.25
    • TCGplayer $7.23 foil $6.36
  • Greater Good

    Greater Good

    Enchantment

    • Cardmarket €9.62 foil €10.41
    • Mana Pool $17.71 foil $18.23
    • TCGplayer $17.91 foil $18.00

The Store Price Against Buying the Cards One at a Time

The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.

DropVersionStore PriceCards One at a TimeCheaper
Transformers: Roll Out or Rise Up Foil Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). $115.68 The store, by $75.69
Transformers: Roll Out or Rise Up Non-foil Price when it launched: $29.99, from a saved copy of the Secret Lair store page (Wayback Machine). $105.06 The store, by $75.07

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

11 rulings for 3 cards

By Force

Wizards of the Coast 19 Jan 2018

There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.

Collective Brutality

Wizards of the Coast 13 Jul 2016

If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).

Wizards of the Coast 13 Jul 2016

You can’t choose any one mode multiple times.

Wizards of the Coast 13 Jul 2016

Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.

Wizards of the Coast 13 Jul 2016

If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.

Wizards of the Coast 13 Jul 2016

You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.

Wizards of the Coast 13 Jul 2016

If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.

Wizards of the Coast 13 Jul 2016

Additional costs don’t affect a spell’s mana value.

Greater Good

Wizards of the Coast 7 Aug 2020

You draw and discard cards all while Greater Good's ability is resolving. Nothing can happen between the two, and no player may choose to take actions.

Wizards of the Coast 7 Aug 2020

If you don't have three cards in hand when instructed to discard three cards, you discard your hand.

Wizards of the Coast 7 Aug 2020

Use the sacrificed creature's power as it last existed on the battlefield to determine how many cards you draw.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

More from this theme

From the same superdrop

Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.

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