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Azusa, Lost but Seeking

Azusa, Lost but Seeking

Legendary Creature — Human Monk

Azusa wants a deck that gets a reward every time it plays a land. It also works in a deck built around Humans or Monks.

  • Mana cost2 genericgreen
  • Green ()
  • Power / toughness1 / 2
  • RarityRare

You may play two additional lands on each of your turns.

Build a deck with Azusa Find it in the app

Archetypes
Themes

Cards That Fit Azusa, Lost but Seeking

Picked for what they do in Azusa's deck. When two cards do the same job, the one with the lower comes first. All of them fit Azusa's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Azusa, Lost but Seeking does6

The 6 Cards

Rulings for Azusa, Lost but Seeking

explain how Azusa works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 23 Jun 2020

Azusa's ability is cumulative with other effects that allow you to play additional lands, such as that of Song of Creation (from the Ikoria: Lair of Behemoths set).

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Azusa, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.LandfallLandfall decks reward you each time a land enters the battlefield for you, then find ways to play extra lands. You can normally play only one land a turn, so cards that let you play more, or pull lands out of your deck, make everything happen more often.Open the Landfall pageExtra Land DropLets you put down more than one land in a turn. The normal limit is exactly one, so this both accelerates your mana and switches on everything that triggers when a land enters play. Exploration, Azusa, Lost but Seeking, Oracle of Mul DayaOpen the Extra Land Drop pageRampAn effect that accelerates your mana, giving you a reusable mana source beyond the usual one land per turn. Cultivate Rampant GrowthOpen the Ramp page