- Commander Nexus
- Commanders
- Blaster, Combat DJ // Blaster, Morale Booster
Command zone
Blaster, Combat DJ // Blaster, Morale Booster
Legendary Artifact Creature — Robot // Legendary Artifact
Blaster wants a deck that turns its Vehicles into creatures and attacks with them. It also suits a deck that keeps making its creatures bigger turn after turn.
- Mana cost
- Red, Green ()
- Power / toughness3 / 3
- RarityMythic
More Than Meets the Eye (You may cast this card converted for
.)
Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)
Whenever you put one or more +1/+1 counters on Blaster, convert it.
//
Modular 3
,
: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.
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- Archetypes
- Themes
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- Artifact Creatures
- Robots
Cards That Fit Blaster, Combat DJ
Picked for what they do in Blaster's deck. When two cards do the same job, the one with the lower comes first. All of them fit Blaster's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Rulings for Blaster, Combat DJ
explain how Blaster works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
"More Than Meets the Eye [cost]" means "You may cast this card converted by paying [cost] rather than its mana cost." It functions in any zone from which the spell can be cast.
A spell cast this way enters the battlefield with its back face up.
Any triggered ability of another card that triggers whenever a permanent transforms will also trigger whenever a permanent converts.
Converting a permanent doesn't affect any Auras or Equipment that are attached to it. Similarly, any counters on the permanent will remain on that permanent after it converts. Any continuous effects from a resolved spell or ability will continue to affect it. Any spells or abilities on the stack that target a permanent continue to do so after that permanent converts.
Converting into Blaster, Morale Booster from Blaster, Combat DJ does not cause it to get counters from its modular ability.
If a creature with one or more +1/+1 counters on it gets enough -1/-1 counters put on it to cause it to die, it leaves the battlefield with all those counters on it. The modular ability will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
If Blaster, Combat DJ dies at the same time as one or more artifact creatures or Vehicles, the modular abilities it was granting to each of them will trigger.
If Blaster, Combat DJ somehow enters the battlefield at the same time as one or more other artifact creatures or Vehicles, none of those creatures or Vehicles will have modular 1 due to Blaster's ability until after they have entered, so they will not enter with the additional +1/+1 counter.
If Blaster, Morale Booster has fewer than X +1/+1 counters on it as its activated ability resolves, all of its +1/+1 counters are moved.
If you copy a permanent spell cast this way, the copy has the characteristics of the card's back face, even though it isn't itself a double-faced card.
Similarly, an ability of another card that instructs you to "transform" one of these cards will cause you to convert it, even if that ability doesn't use the word "convert."
The convert keyword action functions the same way as the transform keyword action found on some other cards; to convert a permanent on the battlefield, turn it over so that its other face is up.
The cost is an alternative cost, so it can't be combined with any other alternative costs. It can be combined with any applicable additional costs.
The mana value of a converted permanent on the battlefield is equal to the mana value of the card's front face, no matter which face is up.
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a More Than Meets the Eye cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of a spell cast using More Than Meets the Eye is determined by the mana cost on the front face of the card, no matter what the total cost to cast the spell was.
When you cast a spell using its More Than Meets the Eye ability, the card is put onto the stack with its back face up. The resulting spell has all characteristics of that face.
16 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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