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Chisei, Heart of Oceans

Chisei, Heart of Oceans

Legendary Creature — Spirit

Chisei wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Spirits.

  • Mana cost2 genericblueblue
  • Blue ()
  • Power / toughness4 / 4
  • RarityRare

Flying

At the beginning of your upkeep, sacrifice Chisei unless you remove a counter from a permanent you control.

Build a deck with Chisei Find it in the app

Archetypes
Themes

Cards That Fit Chisei, Heart of Oceans

Picked for what they do in Chisei's deck. When two cards do the same job, the one with the lower comes first. All of them fit Chisei's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Chisei, Heart of Oceans does6

The 6 Cards

Similar Commanders

Commanders that share the most with Chisei, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageCounter ManipulationAdds, moves or multiplies counters already on permanents. It works on any kind (+1/+1, loyalty, charge), so the same card can serve very different decks. Karn's Bastion, Doubling SeasonOpen the Counter Manipulation pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion page