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Frodo, Sauron's Bane

Frodo, Sauron's Bane

Legendary Creature — Halfling Citizen

Frodo wants a deck that wins on the spot by putting a few key cards together. It also works in a deck built around Citizens / Peasants, Halflings or The Ring Tempts You.

  • Mana costwhite
  • White, Black ()
  • Power / toughness1 / 2
  • RarityRare

white or blackwhite or black: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.

blackblackblack: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."

Build a deck with Frodo Find it in the app

Archetypes

Cards That Fit Frodo, Sauron's Bane

Picked for what they do in Frodo's deck. When two cards do the same job, the one with the lower comes first. All of them fit Frodo's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Halflings plan6

The 6 Cards

Rulings for Frodo, Sauron's Bane

explain how Frodo works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 16 Jun 2023

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

Wizards of the Coast 16 Jun 2023

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

Wizards of the Coast 16 Jun 2023

Each time the Ring tempts you, you must choose a creature if you control one.

Wizards of the Coast 16 Jun 2023

Frodo, Sauron's Bane's first ability checks whether it's a Citizen, and its second ability checks whether it's a Scout. It doesn't matter how it became the appropriate creature type.

Wizards of the Coast 16 Jun 2023

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

Wizards of the Coast 16 Jun 2023

None of these abilities have a duration. If one of them resolves, it will remain in effect until the game ends, Frodo, Sauron's Bane leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.

Wizards of the Coast 16 Jun 2023

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

Wizards of the Coast 16 Jun 2023

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

Wizards of the Coast 16 Jun 2023

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

Wizards of the Coast 16 Jun 2023

You can activate Frodo, Sauron's Bane's abilities regardless of what creature types it is. Each of those abilities checks Frodo's creature types when that ability resolves. If Frodo, Sauron's Bane isn't the appropriate creature type at the time, that ability does nothing.

10 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Frodo, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWBPlayers write colors as letters: W for white, B for black.ComboCombo decks hunt for a few specific cards that win the game on the spot once they are all together. Many repeat an action over and over without end, which players call an infinite combo; the rest of the deck searches for the pieces and protects them.Open the Combo pageAlt-Win ConditionWins the game outright when its condition is met, instead of reducing opponents to zero life. It is worth building more than one way to win, because a deck resting on a single alternate win condition folds to one well-timed answer. Thassa's Oracle, Laboratory ManiacOpen the Alt-Win Condition pageMana SinkGives you somewhere useful to spend spare mana, usually through an ability you can activate again and again. Rogue's Passage, Mind StoneOpen the Mana Sink pageSaboteurTriggers when a creature deals combat damage to a player, so the reward comes from connecting rather than from the damage itself. Evasion makes these far more reliable. Ragavan, Nimble PilfererOpen the Saboteur pageCitizens / PeasantsCitizens and Peasants are the ordinary townsfolk of Magic's worlds, mostly white and green. Many make extra creature tokens, so these decks tend to fill the battlefield.Open the Citizens / Peasants pageThe RingFrom the Lord of the Rings set. When "the Ring tempts you", you choose one of your creatures to be your Ring-bearer, and it gains new abilities. Each time the temptation happens, the Ring grows stronger.Open the The Ring page