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Jolrael, Empress of Beasts

Jolrael, Empress of Beasts

Legendary Creature — Human Spellshaper

Jolrael wants a deck that gets a reward every time it plays a land. It also works in a deck built around Humans or Spellshapers.

  • Mana cost3 genericgreengreen
  • Green ()
  • Power / toughness3 / 3
  • RarityRare

2 genericgreen, tap, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.

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Archetypes
Themes
  • Humans
  • Spellshapers

Cards That Fit Jolrael, Empress of Beasts

Picked for what they do in Jolrael's deck. When two cards do the same job, the one with the lower comes first. All of them fit Jolrael's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Jolrael, Empress of Beasts does6

The 6 Cards

Rulings for Jolrael, Empress of Beasts

explain how Jolrael works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 4 Oct 2004

Only affects lands the target player controls when the ability resolves.

Wizards of the Coast 4 Oct 2004

The lands do not get a creature type.

Wizards of the Coast 4 Oct 2004

The lands retain their abilities.

Wizards of the Coast 1 Aug 2008

A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Jolrael, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.LandfallLandfall decks reward you each time a land enters the battlefield for you, then find ways to play extra lands. You can normally play only one land a turn, so cards that let you play more, or pull lands out of your deck, make everything happen more often.Open the Landfall pageLand AnimationTurns your lands into creatures. That gives you extra attackers without spending extra cards, and a manland, a land that can become a creature, is safe as a land the rest of the time, though a board wipe can catch it while it is a creature. Nissa, Who Shakes the WorldOpen the Land Animation pageMana SinkGives you somewhere useful to spend spare mana, usually through an ability you can activate again and again. Rogue's Passage, Mind StoneOpen the Mana Sink pageSelf-DiscardDiscards your own cards as a cost or an effect. Filling your own graveyard on purpose is the point: it feeds cards that bring things back, madness and channel abilities, and some cards are worth more there than in hand. Faithless Looting, Boseiju, Who EnduresOpen the Self-Discard page