- Commander Nexus
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- Jor Kadeen, First Goldwarden
Command zone
Jor Kadeen, First Goldwarden
Legendary Creature — Human Rebel
Jor Kadeen wants a deck that piles armor and magic onto one creature and attacks with it. It also works in a deck built around Equipment / Hammer Time, Humans or Rebels.
- Mana cost
- White, Red ()
- Power / toughness2 / 2
- RarityRare
Trample
Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
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- Archetypes
- Themes
Cards That Fit Jor Kadeen, First Goldwarden
Picked for what they do in Jor Kadeen's deck. When two cards do the same job, the one with the lower comes first. All of them fit Jor Kadeen's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
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Rulings for Jor Kadeen, First Goldwarden
explain how Jor Kadeen works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
The value of X is determined only once, as the triggered ability resolves. If the number of equipped creatures you control changes after that time, it won't change the bonus granted.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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