- Commander Nexus
- Commanders
- Tajic, Legion's Edge
Command zone
Tajic, Legion's Edge
Legendary Creature — Human Soldier
Tajic wants a deck that piles armor and magic onto one creature and attacks with it. It also works in a deck built around Humans or Soldiers.
- Mana cost
- White, Red ()
- Power / toughness3 / 2
- RarityRare
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic gains first strike until end of turn.
Cards That Fit Tajic, Legion's Edge
Picked for what they do in Tajic's deck. When two cards do the same job, the one with the lower comes first. All of them fit Tajic's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Tajic, Legion's Edge does6
Rulings for Tajic, Legion's Edge
explain how Tajic works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
If Tajic and other creatures you control would be dealt lethal noncombat damage at the same time, the damage that would be dealt to your other creatures is prevented.
If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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