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War Machine, Legacy of Iron

War Machine, Legacy of Iron

Legendary Artifact Creature — Human Hero

War Machine wants a deck that piles armor and magic onto one creature and attacks with it. It also works in a deck built around Artifact Creatures, Heroes or Humans.

  • Mana cost2 genericred or white
  • White, Red ()
  • Power / toughness1 / 3
  • RarityUncommon

Flying

At the beginning of combat on your turn, another target creature you control gets +X/+0 until end of turn, where X is War Machine's power.

Build a deck with War Machine Find it in the app

Archetypes

Cards That Fit War Machine, Legacy of Iron

Picked for what they do in War Machine's deck. When two cards do the same job, the one with the lower comes first. All of them fit War Machine's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what War Machine, Legacy of Iron does6

The 6 Cards

Similar Commanders

Commanders that share the most with War Machine, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRPlayers write colors as letters: W for white, R for red.VoltronVoltron decks load one creature, usually the commander, with Equipment and Auras until it can win by attacking on its own. In Commander, a player dealt 21 or more combat damage by the same commander over the game loses, so one huge commander can knock a player out.Open the Voltron pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick pageStat ScalingA creature whose power and toughness count something, so it grows as the game goes on. It might count lands you control or cards in your graveyard. Craterhoof Behemoth, Psychosis CrawlerOpen the Stat Scaling pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion page