- Commander Nexus
- Commanders
- Lord Windgrace
Command zone
Lord Windgrace
Legendary Planeswalker — Windgrace
Lord Windgrace wants a deck that brings big creatures back from the discard pile. It leads the ready-made Nature's Vengeance deck (2018).
- Mana cost
- Black, Red, Green ()
- Loyalty5
- RarityMythic
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
−3: Return up to two target land cards from your graveyard to the battlefield.
−11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
Build a deck with Lord Windgrace Find it in the app
- Archetypes
Cards That Fit Lord Windgrace
Picked for what they do in Lord Windgrace's deck. When two cards do the same job, the one with the lower comes first. All of them fit Lord Windgrace's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Decks Led by Lord Windgrace
Lord Windgrace leads a ready-made deck.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
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Nature's VengeanceOfficial precon
All 100 Cards
Commander · 1
Creatures · 29
- 1×Acidic Slime
- 1×Avenger of Zendikar
- 1×Baloth Woodcrasher
- 1×Bloodtracker
- 1×Borderland Explorer
- 1×Budoka Gardener // Dokai, Weaver of Life
- 1×Centaur Vinecrasher
- 1×Charnelhoard Wurm
- 1×Crash of Rhino Beetles
- 1×Emissary of Grudges
- 1×Farhaven Elf
- 1×Flameblast Dragon
- 1×Gyrus, Waker of Corpses
- 1×Loyal Apprentice
- 1×Loyal Guardian
- 1×Loyal Subordinate
- 1×Moldgraf Monstrosity
- 1×Nesting Dragon
- 1×Rampaging Baloths
- 1×Rubblehulk
- 1×Sakura-Tribe Elder
- 1×Scute Mob
- 1×Soul of Innistrad
- 1×Thantis, the Warweaver
- 1×Turntimber Sower
- 1×Whiptongue Hydra
- 1×Xantcha, Sleeper Agent
- 1×Yavimaya Elder
- 1×Zendikar Incarnate
Instants · 8
Sorceries · 14
Artifacts · 2
Enchantments · 3
Lands · 43
- 1×Akoum Refuge
- 1×Barren Moor
- 1×Blighted Woodland
- 1×Bojuka Bog
- 1×Command Tower
- 1×Evolving Wilds
- 7×Forest
- 1×Forge of Heroes
- 1×Forgotten Cave
- 1×Golgari Rot Farm
- 1×Grim Backwoods
- 1×Gruul Turf
- 1×Haunted Fengraf
- 1×Jund Panorama
- 1×Jungle Hollow
- 1×Kazandu Refuge
- 1×Khalni Garden
- 5×Mountain
- 1×Mountain Valley
- 1×Myriad Landscape
- 1×Rakdos Carnarium
- 1×Rocky Tar Pit
- 1×Savage Lands
- 6×Swamp
- 1×Temple of the False God
- 1×Terramorphic Expanse
- 1×Tranquil Thicket
- 1×Warped Landscape
Rulings for Lord Windgrace
explain how Lord Windgrace works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
If you have no cards in hand as Lord Windgrace's first ability resolves, you'll discard nothing then you'll draw one card.
While resolving Lord Windgrace's last ability, you create six Cat Warrior tokens even if fewer than six nonland permanents are destroyed. However, if you choose any targets for the ability and each of them becomes an illegal target, the ability doesn't resolve and you don't create any tokens.
2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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