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Lynde, Cheerful Tormentor

Lynde, Cheerful Tormentor

Legendary Creature — Human Warlock

Lynde wants a deck that brings big creatures back from the discard pile. It also works in a deck built around Curses Matter, Humans or Warlocks.

  • Mana cost1 genericblueblackred
  • Blue, Black, Red ()
  • Power / toughness2 / 4
  • RarityMythic

Deathtouch

Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step.

At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.

Build a deck with Lynde Find it in the app

Archetypes
Themes

Cards That Fit Lynde, Cheerful Tormentor

Picked for what they do in Lynde's deck. When two cards do the same job, the one with the lower comes first. All of them fit Lynde's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Lynde, Cheerful Tormentor

explain how Lynde works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 24 Sep 2021

In a multiplayer game, if a player enchanted by one of your Curses leaves the game, perhaps because they have been tormented too much by Lynde, that Curse will be put into your graveyard and cause Lynde's first triggered ability to trigger.

Wizards of the Coast 24 Sep 2021

Lynde's last ability doesn't target, so you can use it to attach a Curse to a player who has hexproof.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Lynde, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUBRPlayers write colors as letters: U for blue, B for black, R for red. Blue is U because B was already taken by black.ReanimatorReanimator decks put big creatures into their own graveyard early, then bring them back onto the battlefield without paying their cost. It gets a huge creature into play far sooner than you could afford to cast it.Open the Reanimator pageReanimationReturns a creature card from a graveyard straight to the battlefield, skipping its mana cost. That is why decks built around it put their biggest creatures into the graveyard on purpose. Named for Reanimate. Animate DeadOpen the Reanimation pageRecursionBrings cards back from the graveyard: to your hand, to the battlefield, or letting them be cast again from where they lie. Eternal Witness, Reanimate, VictimizeOpen the Recursion pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw pageCurses MatterCurses are Auras that attach to a player instead of a creature, usually hurting that player each turn. Some cards reward you for having them.Open the Curses Matter page