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Otrimi, the Ever-Playful

Otrimi, the Ever-Playful

Legendary Creature — Nightmare Beast

Otrimi wants a deck that plays cheap creatures and attacks from the first turns. It leads the ready-made Enhanced Evolution deck (2020).

  • Mana cost3 genericblackgreenblue
  • Blue, Black, Green ()
  • Power / toughness6 / 6
  • RarityMythic

Mutate 1 genericblackgreenblue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample

Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.

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Archetypes
Themes

Cards That Fit Otrimi, the Ever-Playful

Picked for what they do in Otrimi's deck. When two cards do the same job, the one with the lower comes first. All of them fit Otrimi's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Otrimi, the Ever-Playful does6

The 6 Cards

Decks Led by Otrimi, the Ever-Playful

Otrimi leads a ready-made deck.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary

Rulings for Otrimi, the Ever-Playful

explain how Otrimi works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 17 Apr 2020

If Otrimi deals combat damage to a player at the same time that it’s dealt lethal damage, Otrimi (or any other creature card with mutate that was merged with it) can be the target of its triggered ability.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Otrimi, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUBGPlayers write colors as letters: U for blue, B for black, G for green. Blue is U because B was already taken by black.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageAlternative CostLets you cast a spell by paying some other cost instead of its mana cost, like life, a card from your hand, or nothing at all.Open the Alternative Cost pageRecursionBrings cards back from the graveyard: to your hand, to the battlefield, or letting them be cast again from where they lie. Eternal Witness, Reanimate, VictimizeOpen the Recursion pageSaboteurTriggers when a creature deals combat damage to a player, so the reward comes from connecting rather than from the damage itself. Evasion makes these far more reliable. Ragavan, Nimble PilfererOpen the Saboteur page