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Tajic, Blade of the Legion

Tajic, Blade of the Legion

Legendary Creature — Human Soldier

Tajic wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Humans or Soldiers.

  • Mana cost2 genericredwhite
  • White, Red ()
  • Power / toughness2 / 2
  • RarityRare

Indestructible

Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

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Archetypes
Themes

Cards That Fit Tajic, Blade of the Legion

Picked for what they do in Tajic's deck. When two cards do the same job, the one with the lower comes first. All of them fit Tajic's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Tajic, Blade of the Legion does6

The 6 Cards

Rulings for Tajic, Blade of the Legion

explain how Tajic works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 15 Apr 2013

Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.

Wizards of the Coast 15 Apr 2013

The effects of battalion abilities vary from card to card. Read each card carefully.

Wizards of the Coast 12 Jan 2024

The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Tajic, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRPlayers write colors as letters: W for white, R for red.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick pageAttack TriggerTriggers when a creature attacks, so the reward comes from declaring the attack. You get it even if the creature is blocked. Sword of the Animist, Adeline, Resplendent CatharOpen the Attack Trigger pageProtectionA creature with protection from something, like a color, is safe from anything with that quality. It cannot be damaged, enchanted or equipped, blocked, or targeted by it, and players remember the four with the word DEBT. It does not stop effects that neither target nor damage, like a board wipe that destroys every creature. ProgenitusOpen the Protection page