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Agrus Kos, Wojek Veteran

Agrus Kos, Wojek Veteran

Legendary Creature — Human Soldier

Agrus Kos, Wojek Veteran wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Humans or Soldiers.

  • Mana cost3 genericredwhite
  • White, Red ()
  • Power / toughness3 / 3
  • RarityRare

Whenever Agrus Kos attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

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Archetypes
Themes

Cards That Fit Agrus Kos, Wojek Veteran

Picked for what they do in Agrus Kos's deck. When two cards do the same job, the one with the lower comes first. All of them fit Agrus Kos's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Agrus Kos, Wojek Veteran does6

The 6 Cards

Rulings for Agrus Kos, Wojek Veteran

explain how Agrus Kos works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 1 Oct 2005

Attacking creatures (including Agrus Kos) that are both red and white get +2/+2 until end of turn.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Agrus Kos, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRPlayers write colors as letters: W for white, R for red.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick page