

Post Malone: Backstage Pass
Post Malone: Backstage Pass is a .Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryDropOne Secret Lair product: a few cards sold together, usually 4 to 6, often with a foil and a non-foil version. Wizards calls each one a drop.Open the full glossary
Released 4 cards
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
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- Card Kingdom foil $21.99
- Cardmarket €12.49 foil €14.19
- Mana Pool $15.89 foil $19.13
- TCGplayer $16.18 foil $22.41
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- Card Kingdom $16.99 foil $21.99
- Cardmarket €12.04 foil €14.65
- Mana Pool $19.96 foil $20.82
- TCGplayer $21.73 foil $23.31
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- Card Kingdom $2.99 foil $2.49
- Cardmarket €1.16 foil €1.16
- Mana Pool $1.55 foil $2.22
- TCGplayer $1.84 foil $2.64
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- Card Kingdom $21.99
- Cardmarket €11.96 foil €13.54
- Mana Pool $16.15 foil $16.15
- TCGplayer $15.49 foil $18.49
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Post Malone: Backstage Pass | Foil | Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $66.85 | The store, by $26.86 |
| Post Malone: Backstage Pass | Non-foil | Price when it launched: $29.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $55.24 | The store, by $25.25 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
19 rulings for 3 cards
Bolas's Citadel
You must follow the normal timing permissions and restrictions of the cards you play from your library.
If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast the top card of your library, you can't look at the next one until you're done paying for that spell.
If you cast a spell for another cost "rather than pay its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Spark Harvest, those must be paid to cast the card.
You can play a land card from the top of your library only if you have available land plays remaining.
In a Two-Headed Giant game, the last ability of Bolas's Citadel causes the opposing team to lose 20 life.
Bolas's Citadel lets you look at the top card of your library whenever you want (with one restriction—see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.
Bolas's Citadel may be one of the permanents you sacrifice to activate its last ability.
Jet Medallion
If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben's ability), apply those increases before applying cost reductions.
The ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that cost.
The ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay.
If a spell you cast has {X} in its mana cost, you choose the value of X before calculating the spell's total cost.
The cost reduction can apply to alternative costs such as flashback costs.
K'rrik, Son of Yawgmoth
A Phyrexian mana symbol contributes 1 toward the mana value of a card, even if life is paid for it. Specifically, K'rrik's mana value is always 7.
K'rrik's ability lets you pay 2 life for {B} in any cost you pay, including the mana costs of spells, activation costs, and even costs for special actions (such as morph). Any time you pay mana, that's a cost.
You can't pay 2 life to pay for generic mana in costs you pay, even if an effect says that you must spend black mana to pay that generic mana.
K'rrik's ability doesn't modify or reduce costs you pay. It changes only how you may pay those costs.
If a cost contains a mana symbol that may be paid in multiple ways, such as {B/R}, {B/P}, or {2/B}, you choose how you'll pay it before you do so. If you choose to pay {B} this way, K'rrik's ability allows you to pay life rather than pay that mana.
K'rrik's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
More from this theme
From the same superdrop
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