

Phyrexian Faves
Phyrexian Faves is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 5 cards
Sign in to see which of these cards you already own. Sign in We could not check your collection just now. Try again in a minute.
We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
-
- Card Kingdom $5.49 foil $7.99
- Cardmarket €3.97 foil €5.72
- Mana Pool $6.25 foil $5.41
- TCGplayer $5.54 foil $5.78
-
- Card Kingdom $4.49 foil $7.49
- Cardmarket €2.29 foil €4.64
- Mana Pool $3.90 foil $5.18
- TCGplayer $3.58 foil $6.44
-
- Card Kingdom $3.49 foil $3.49
- Cardmarket €2.89 foil €4.79
- Mana Pool $3.64 foil $2.85
- TCGplayer $4.12 foil $3.48
-
- Card Kingdom $5.99 foil $6.99
- Cardmarket €3.41 foil €3.69
- Mana Pool $3.63 foil $3.18
- TCGplayer $3.35 foil $3.46
-
- Card Kingdom $16.99 foil $17.99
- Cardmarket €11.59 foil €12.31
- Mana Pool $11.25 foil $11.98
- TCGplayer $11.89 foil $12.36
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Phyrexian Faves | Foil | Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $31.52 | The single cards, by $8.47 |
| Phyrexian Faves | Non-foil | Price when it launched: $29.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $28.48 | The single cards, by $1.51 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
13 rulings for 3 cards
Batterskull
Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
The ability to return Batterskull to its owner's hand can be activated only if Batterskull is on the battlefield. If Batterskull is no longer on the battlefield when the ability resolves, Batterskull remains in its new zone and isn't returned to its owner's hand.
Inkmoth Nexus
If you've controlled Inkmoth Nexus continuously since your most recent turn began and it becomes a creature, it can attack or be tapped for mana.
If Inkmoth Nexus entered this turn and it's not a creature, it can be tapped for mana. If it becomes a creature that turn, it can't attack or be tapped for mana.
K'rrik, Son of Yawgmoth
A Phyrexian mana symbol contributes 1 toward the mana value of a card, even if life is paid for it. Specifically, K'rrik's mana value is always 7.
K'rrik's ability lets you pay 2 life for {B} in any cost you pay, including the mana costs of spells, activation costs, and even costs for special actions (such as morph). Any time you pay mana, that's a cost.
You can't pay 2 life to pay for generic mana in costs you pay, even if an effect says that you must spend black mana to pay that generic mana.
K'rrik's ability doesn't modify or reduce costs you pay. It changes only how you may pay those costs.
If a cost contains a mana symbol that may be paid in multiple ways, such as {B/R}, {B/P}, or {2/B}, you choose how you'll pay it before you do so. If you choose to pay {B} this way, K'rrik's ability allows you to pay life rather than pay that mana.
K'rrik's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
From the same superdrop
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.