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  1. Commander Nexus
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  3. Festival in a Box
  4. Li'l Giri Saves the Day
Secret Lair Drop

Li'l Giri Saves the Day

Li'l Giri Saves the Day is a .Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryDropOne Secret Lair product: a few cards sold together, usually 4 to 6, often with a foil and a non-foil version. Wizards calls each one a drop.Open the full glossary

Released 5 cards

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every card in this drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

  • Peek

    Peek

    Instant

    • Card Kingdom foil $9.99
    • Cardmarket foil €13.73
    • Mana Pool foil $8.15
    • TCGplayer foil $9.21
  • Greed

    Greed

    Enchantment

    • Card Kingdom foil $4.49
    • Cardmarket foil €4.88
    • Mana Pool foil $4.03
    • TCGplayer foil $5.20
  • Curiosity

    Curiosity

    Enchantment — Aura

    • Cardmarket foil €43.47
    • Mana Pool foil $17.01
    • TCGplayer foil $23.97
  • Vandalblast

    Vandalblast

    Sorcery

    • Cardmarket foil €12.64
    • Mana Pool foil $12.85
    • TCGplayer foil $12.98
  • Last Chance

    Last Chance

    Sorcery

    • Card Kingdom foil $17.99
    • Cardmarket foil €9.80
    • Mana Pool foil $18.72
    • TCGplayer foil $17.26

The Store Price Against Buying the Cards One at a Time

The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.

DropVersionStore PriceCards One at a TimeCheaper
Li'l Giri Saves the Day Foil Price when it launched: $39.99, from the community Magic wiki (mtg.wiki). $68.62 The store, by $28.63

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

9 rulings for 2 cards

Curiosity

Wizards of the Coast 1 Sep 2023

Curiosity doesn't trigger if the enchanted creature deals damage to a planeswalker or to a battle.

Wizards of the Coast 1 Sep 2023

If you control Curiosity and it's enchanting an opponent's creature, you won't draw a card when that creature deals damage to you. The creature has to deal damage to one of your opponents for the ability to trigger.

Wizards of the Coast 1 Sep 2023

You draw one card each time the enchanted creature deals damage to an opponent, no matter how much damage it deals.

Wizards of the Coast 22 Sep 2011

Any damage dealt by the enchanted creature to an opponent will cause Curiosity to trigger, not just combat damage.

Wizards of the Coast 22 Sep 2011

"You" refers to the controller of Curiosity, which may be different from the controller of the enchanted creature. "An opponent" refers to an opponent of Curiosity's controller.

Vandalblast

Wizards of the Coast 12 Jan 2024

If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

Wizards of the Coast 12 Jan 2024

If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.

Wizards of the Coast 12 Jan 2024

Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

Wizards of the Coast 12 Jan 2024

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

More from this theme

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