

Their Magic is Limitless
Their Magic is Limitless is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 7 cards $39.99 at the Secret Lair store
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
| Version | Store Price | At the Store |
|---|---|---|
| Non-foil | $39.99 | Sold out |
| Foil | $49.99 | Sold out |
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- Card Kingdom $13.99 foil $16.99
- Cardmarket €13.13 foil €16.29
- Mana Pool $10.94 foil $12.58
- TCGplayer $9.83 foil $12.13
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- Card Kingdom $2.29 foil $3.49
- Cardmarket €4.02 foil €4.22
- Mana Pool $2.28 foil $2.37
- TCGplayer $2.73 foil $2.54
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- Card Kingdom $37.99 foil $34.99
- Cardmarket €27.63 foil €27.96
- Mana Pool $30.73 foil $30.36
- TCGplayer $30.17 foil $30.64
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- Card Kingdom $6.49 foil $9.99
- Cardmarket €13.21 foil €14.67
- Mana Pool $6.64 foil $6.84
- TCGplayer $9.44 foil $10.07
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- Card Kingdom $14.99 foil $14.99
- Cardmarket €10.34 foil €11.26
- Mana Pool $12.81 foil $12.50
- TCGplayer $11.65 foil $11.33
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- Card Kingdom $7.99 foil $12.99
- Cardmarket €10.71 foil €14.02
- Mana Pool $8.28 foil $8.84
- TCGplayer $7.45 foil $9.05
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- Card Kingdom $1.29 foil $2.79
- Cardmarket €3.09 foil €3.71
- Mana Pool $1.66 foil $2.07
- TCGplayer $1.65 foil $2.36
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Their Magic is Limitless | Foil | $49.99 | $78.12 | The store, by $28.13 |
| Their Magic is Limitless | Non-foil | $39.99 | $72.92 | The store, by $32.93 |
When It Was on Sale
What the Secret Lair store listed for each version, and when it sold out.
| Drop | Version | Price | Status | On Sale | Sold Out |
|---|---|---|---|---|---|
| Their Magic is Limitless | Foil | $49.99 | Sold out | ||
| Their Magic is Limitless | Non-foil | $39.99 | Sold out |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
16 rulings for 5 cards
Coat of Arms
Sharing multiple creature types doesn't give an additional bonus. Coat of Arms counts creatures, not creature types.
If you have a creature with more than one creature type, count all creatures which have either creature type.
If a creature has more than one creature type, and one of those types matches the creature you are calculating for, then count that creature. Only one type needs to match in order to get counted.
Cultivate
If you choose to find only one basic land card, you put it onto the battlefield tapped.
Finale of Devastation
If X is 10 or more, the creature card you just put onto the battlefield will get +X/+X and haste.
If you don't find a creature card with mana value X or less, creatures you control still get +X/+X and gain haste if X is 10 or more.
If a creature card in your library or graveyard has {X} in its mana cost, X is considered to be 0.
No player may take action between the time you reveal which creature card you'll put onto the battlefield and the time it gets +X/+X and haste if X is 10 or more. Any abilities that trigger as it enters the battlefield will be put onto the stack after your creatures get +X/+X and haste.
Lathril, Blade of the Elves
You can tap any ten untapped Elves you control, including ones you haven't controlled continuously since the beginning of your most recent turn, to pay that part of the cost of Lathril's activated ability. You must have controlled Lathril continuously since the beginning of your most recent turn, however. Lathril doesn't count as one of the ten.
Path of Ancestry
Your commander's creature types are checked immediately after you cast a creature spell spending mana from Path of Ancestry's last ability. They aren't set before the game begins, and they may not be the same types your commander had when you activated that ability.
If you have two commanders, the last ability adds one mana of any color in their combined color identities. When you spend that mana on a creature spell that shares a creature type with either of your commanders, you'll scry 1.
If you don't have a commander, Path of Ancestry's ability produces no mana.
If Path of Ancestry's last ability produces two mana (most likely due to Mana Reflection), spending those two mana to cast creature spells that share a creature type with your commander will cause two abilities to trigger. Each of those abilities will cause you to scry 1. You won't scry 2. This is true whether you spend the mana on one creature spell or two.
If you cast your commander with mana from Path of Ancestry, and your commander hasn't somehow lost all of its creature types while on the stack, you'll scry 1.
If your commander is a card that has no colors in its color identity, Path of Ancestry's ability produces no mana. It doesn't produce {C}.
If your commander has no creature types, it can't share a creature type with any spell that you cast.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
- Coat of ArmsEveryone's Invited!, Featuring: Julie Bell
- CultivateThe Zeta Set, Hatsune Miku, Everyone's Invited!, Raining Cats and Dogs, Black Is Magic
- Dark RitualThe Zeta Set, Garfield: As Intended, Marvel's Spider-Man: Venom Unleashed (Colors), Marvel's Spider-Man: Venom Unleashed (Inks), The Art of Frank Frazetta
- Finale of DevastationHatsune Miku
- Path of AncestrySecret Lair Commander Deck: Odds and Ends, Secret Lair Promo x Avatar The Last Air Bender Path of Ancestry, Everyone's Invited!, 20 Ways to Win, Raining Cats and Dogs
- Sol RingSecret Lair Commander Deck: Odds and Ends, Masters of the Universe: She-Ra, Princess of Power, The Zeta Set, The Hobbit: Smaug's Spoils, Hatsune Miku
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.