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  3. Secret Lair Commander Decks
  4. Everyone's Invited!
Secret Lair Drop

Everyone's Invited!

Everyone's Invited! is a .Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryDropOne Secret Lair product: a few cards sold together, usually 4 to 6, often with a foil and a non-foil version. Wizards calls each one a drop.Open the full glossary

Released 93 cards

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every card in this drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

  • Morophon, the Boundless

    Morophon, the Boundless

    Legendary Creature — Shapeshifter

    • Card Kingdom foil $44.99
    • Cardmarket foil €39.37
    • Mana Pool foil $46.54
    • TCGplayer foil $47.46
  • Raise the Palisade

    Raise the Palisade

    Sorcery

    • Card Kingdom foil $32.99
    • Cardmarket foil €43.34
    • Mana Pool foil $29.20
    • TCGplayer foil $30.74
  • Bitterblossom

    Bitterblossom

    Kindred Enchantment — Faerie

    • Card Kingdom foil $49.99
    • Cardmarket foil €37.26
    • Mana Pool foil $50.64
    • TCGplayer foil $48.60
  • Taurean Mauler

    Taurean Mauler

    Creature — Shapeshifter

    • Card Kingdom foil $22.99
    • Cardmarket foil €27.31
    • Mana Pool foil $17.70
    • TCGplayer foil $20.28
  • Avenger of Zendikar

    Avenger of Zendikar

    Creature — Elemental

    • Card Kingdom foil $12.99
    • Cardmarket foil €17.77
    • Mana Pool foil $12.88
    • TCGplayer foil $12.37
  • Coat of Arms

    Coat of Arms

    Artifact

    • Card Kingdom foil $20.99
    • Cardmarket foil €23.70
    • Mana Pool foil $21.99
    • TCGplayer foil $22.81
  • Kindred Summons

    Kindred Summons

    Instant

    • Card Kingdom foil $8.49
    • Cardmarket foil €8.63
    • Mana Pool foil $6.49
    • TCGplayer foil $6.40
  • Maskwood Nexus

    Maskwood Nexus

    Artifact

    • Card Kingdom foil $49.99
    • Cardmarket foil €32.82
    • Mana Pool foil $50.01
    • TCGplayer foil $48.95
  • Sol Ring

    Sol Ring

    Artifact

    • Card Kingdom foil $34.99
    • Cardmarket foil €35.89
    • Mana Pool foil $35.88
    • TCGplayer foil $37.77
  • Tendershoot Dryad

    Tendershoot Dryad

    Creature — Dryad

    • Card Kingdom foil $14.99
    • Cardmarket foil €17.48
    • Mana Pool foil $15.07
    • TCGplayer foil $15.23
  • Adarkar Wastes

    Adarkar Wastes

    Land

    • Cardmarket €1.67
    • Mana Pool $0.38
    • TCGplayer $0.45
  • Amoeboid Changeling

    Amoeboid Changeling

    Creature — Shapeshifter

    • Card Kingdom $0.69
    • Cardmarket €0.20
    • Mana Pool $0.15
    • TCGplayer $0.32
  • Ancient Amphitheater

    Ancient Amphitheater

    Land

    • Card Kingdom $0.49
    • Cardmarket €0.32
    • Mana Pool $0.26
    • TCGplayer $0.30
  • Arcane Adaptation

    Arcane Adaptation

    Enchantment

    • Card Kingdom $5.49
    • Cardmarket €3.17
    • Mana Pool $3.61
    • TCGplayer $3.63
  • Arcane Denial

    Arcane Denial

    Instant

    • Card Kingdom $3.99
    • Cardmarket €3.15
    • Mana Pool $2.24
    • TCGplayer $2.35
  • Arcane Sanctum

    Arcane Sanctum

    Land

    • Card Kingdom $0.99
    • Cardmarket €0.41
    • Mana Pool $0.41
    • TCGplayer $0.54
  • Arcane Signet

    Arcane Signet

    Artifact

    • Card Kingdom $0.79
    • Cardmarket €1.19
    • Mana Pool $1.02
    • TCGplayer $1.23
  • Atla Palani, Nest Tender

    Atla Palani, Nest Tender

    Legendary Creature — Human Shaman

    • Card Kingdom $1.79
    • Cardmarket €1.16
    • Mana Pool $1.18
    • TCGplayer $1.14
  • Beast Within

    Beast Within

    Instant

    • Card Kingdom $1.49
    • Cardmarket €1.18
    • Mana Pool $1.01
    • TCGplayer $1.37
  • Black Market Connections

    Black Market Connections

    Enchantment

    • Card Kingdom $21.99
    • Cardmarket €21.37
    • Mana Pool $17.50
    • TCGplayer $19.58
  • Bloodline Pretender

    Bloodline Pretender

    Artifact Creature — Shapeshifter

    • Card Kingdom $2.99
    • Cardmarket €1.76
    • Mana Pool $1.79
    • TCGplayer $2.63
  • Brenard, Ginger Sculptor

    Brenard, Ginger Sculptor

    Legendary Creature — Human Artificer

    • Card Kingdom $3.99
    • Cardmarket €2.10
    • Mana Pool $1.97
    • TCGplayer $1.31
  • Bruse Tarl, Roving Rancher

    Bruse Tarl, Roving Rancher

    Legendary Creature — Human Warrior

    • Card Kingdom $0.49
    • Cardmarket €0.22
    • Mana Pool $0.15
    • TCGplayer $0.11
  • Brushland

    Brushland

    Land

    • Card Kingdom $2.29
    • Cardmarket €2.38
    • Mana Pool $0.78
    • TCGplayer $0.59
  • Chameleon Colossus

    Chameleon Colossus

    Creature — Shapeshifter

    • Card Kingdom $2.79
    • Cardmarket €0.66
    • Mana Pool $0.92
    • TCGplayer $0.94
  • Cloudshredder Sliver

    Cloudshredder Sliver

    Creature — Sliver

    • Card Kingdom $2.99
    • Cardmarket €2.50
    • Mana Pool $3.57
    • TCGplayer $3.43
  • Command Tower

    Command Tower

    Land

    • Card Kingdom $0.69
    • Cardmarket €0.77
    • Mana Pool $0.46
    • TCGplayer $0.46
  • Crib Swap

    Crib Swap

    Kindred Instant — Shapeshifter

    • Card Kingdom $0.35
    • Cardmarket €0.30
    • Mana Pool $0.16
    • TCGplayer $0.24
  • Cultivate

    Cultivate

    Sorcery

    • Card Kingdom $0.99
    • Cardmarket €0.85
    • Mana Pool $0.53
    • TCGplayer $0.56
  • Darkwater Catacombs

    Darkwater Catacombs

    Land

    • Card Kingdom $0.79
    • Cardmarket €0.35
    • Mana Pool $0.33
    • TCGplayer $0.31
  • Distant Melody

    Distant Melody

    Sorcery

    • Card Kingdom $0.99
    • Cardmarket €0.79
    • Mana Pool $0.50
    • TCGplayer $0.51
  • Double Down

    Double Down

    Enchantment

    • Card Kingdom $1.49
    • Cardmarket €1.01
    • Mana Pool $0.64
    • TCGplayer $0.67
  • Exotic Orchard

    Exotic Orchard

    Land

    • Card Kingdom $0.49
    • Cardmarket €0.45
    • Mana Pool $0.34
    • TCGplayer $0.33
  • Fabled Passage

    Fabled Passage

    Land

    • Card Kingdom $3.49
    • Cardmarket €4.05
    • Mana Pool $2.06
    • TCGplayer $2.51
  • Farseek

    Farseek

    Sorcery

    • Card Kingdom $1.79
    • Cardmarket €1.23
    • Mana Pool $0.60
    • TCGplayer $0.59
  • Feline Sovereign

    Feline Sovereign

    Creature — Cat

    • Card Kingdom $1.99
    • Cardmarket €1.18
    • Mana Pool $1.87
    • TCGplayer $2.20
  • Fire-Belly Changeling

    Fire-Belly Changeling

    Creature — Shapeshifter

    • Card Kingdom $0.35
    • Cardmarket €0.39
    • Mana Pool $0.15
    • TCGplayer $0.16
  • Frontier Bivouac

    Frontier Bivouac

    Land

    • Card Kingdom $0.59
    • Cardmarket €0.25
    • Mana Pool $0.27
    • TCGplayer $0.32
  • Gemhide Sliver

    Gemhide Sliver

    Creature — Sliver

    • Card Kingdom $1.49
    • Cardmarket €0.48
    • Mana Pool $0.50
    • TCGplayer $0.60
  • Gilt-Leaf Palace

    Gilt-Leaf Palace

    Land

    • Card Kingdom $4.49
    • Cardmarket €4.11
    • Mana Pool $4.16
    • TCGplayer $4.54
  • Graveshifter

    Graveshifter

    Creature — Shapeshifter

    • Card Kingdom $0.35
    • Cardmarket €0.29
    • Mana Pool $0.15
    • TCGplayer $0.25
  • Guardian Gladewalker

    Guardian Gladewalker

    Creature — Shapeshifter

    • Card Kingdom $0.35
    • Cardmarket €0.23
    • Mana Pool $0.15
    • TCGplayer $0.21
  • Harabaz Druid

    Harabaz Druid

    Creature — Human Druid Ally

    • Card Kingdom $8.99
    • Cardmarket €11.22
    • Mana Pool $6.81
    • TCGplayer $7.77
  • Harper Recruiter

    Harper Recruiter

    Creature — Human Warrior

    • Card Kingdom $0.49
    • Cardmarket €0.36
    • Mana Pool $0.18
    • TCGplayer $0.24
  • Impostor of the Sixth Pride

    Impostor of the Sixth Pride

    Creature — Shapeshifter

    • Card Kingdom $0.35
    • Cardmarket €0.13
    • Mana Pool $0.15
    • TCGplayer $0.19
  • Jungle Shrine

    Jungle Shrine

    Land

    • Card Kingdom $0.69
    • Cardmarket €0.33
    • Mana Pool $0.26
    • TCGplayer $0.34
  • Karplusan Forest

    Karplusan Forest

    Land

    • Card Kingdom $1.49
    • Cardmarket €1.39
    • Mana Pool $0.71
    • TCGplayer $0.63
  • Kindred Discovery

    Kindred Discovery

    Enchantment

    • Card Kingdom $8.99
    • Cardmarket €10.36
    • Mana Pool $5.83
    • TCGplayer $7.47
  • Kindred Dominance

    Kindred Dominance

    Sorcery

    • Card Kingdom $8.99
    • Cardmarket €9.05
    • Mana Pool $7.11
    • TCGplayer $7.78
  • Kinsbaile Cavalier

    Kinsbaile Cavalier

    Creature — Kithkin Knight

    • Card Kingdom $4.99
    • Cardmarket €5.38
    • Mana Pool $3.20
    • TCGplayer $4.46
  • Kirri, Talented Sprout

    Kirri, Talented Sprout

    Legendary Creature — Plant Druid

    • Card Kingdom $0.99
    • Cardmarket €0.45
    • Mana Pool $0.22
    • TCGplayer $0.33
  • Kodama's Reach

    Kodama's Reach

    Sorcery — Arcane

    • Card Kingdom $2.99
    • Cardmarket €1.63
    • Mana Pool $1.77
    • TCGplayer $1.69
  • Llanowar Wastes

    Llanowar Wastes

    Land

    • Card Kingdom $1.79
    • Cardmarket €1.12
    • Mana Pool $0.94
    • TCGplayer $0.67
  • Magda, Brazen Outlaw

    Magda, Brazen Outlaw

    Legendary Creature — Dwarf Berserker

    • Card Kingdom $9.99
    • Cardmarket €7.63
    • Mana Pool $11.93
    • TCGplayer $14.06
  • Manaweft Sliver

    Manaweft Sliver

    Creature — Sliver

    • Card Kingdom $2.79
    • Cardmarket €1.88
    • Mana Pool $1.61
    • TCGplayer $1.78
  • Masked Vandal

    Masked Vandal

    Creature — Shapeshifter

    • Card Kingdom $3.49
    • Cardmarket €3.76
    • Mana Pool $1.32
    • TCGplayer $1.67
  • Mirror Entity

    Mirror Entity

    Creature — Shapeshifter

    • Card Kingdom $1.79
    • Cardmarket €0.99
    • Mana Pool $1.65
    • TCGplayer $1.17
  • Moritte of the Frost

    Moritte of the Frost

    Legendary Snow Creature — Shapeshifter

    • Card Kingdom $0.35
    • Cardmarket €0.27
    • Mana Pool $0.17
    • TCGplayer $0.24
  • Mossfire Valley

    Mossfire Valley

    Land

    • Card Kingdom $0.49
    • Cardmarket €0.23
    • Mana Pool $0.16
    • TCGplayer $0.22
  • Mothdust Changeling

    Mothdust Changeling

    Creature — Shapeshifter

    • Card Kingdom $0.59
    • Cardmarket €1.66
    • Mana Pool $0.35
    • TCGplayer $0.43
  • Murmuring Bosk

    Murmuring Bosk

    Land — Forest

    • Card Kingdom $1.29
    • Cardmarket €0.45
    • Mana Pool $0.41
    • TCGplayer $0.42
  • Mutavault

    Mutavault

    Land

    • Card Kingdom $5.99
    • Cardmarket €5.63
    • Mana Pool $4.41
    • TCGplayer $4.28
  • Nameless Inversion

    Nameless Inversion

    Kindred Instant — Shapeshifter

    • Card Kingdom $0.35
    • Cardmarket €0.24
    • Mana Pool $0.15
    • TCGplayer $0.28
  • Opulent Palace

    Opulent Palace

    Land

    • Card Kingdom $0.99
    • Cardmarket €0.35
    • Mana Pool $0.21
    • TCGplayer $0.31
  • Overflowing Basin

    Overflowing Basin

    Land

    • Card Kingdom $0.49
    • Cardmarket €0.39
    • Mana Pool $0.15
    • TCGplayer $0.23
  • Path of Ancestry

    Path of Ancestry

    Land

    • Card Kingdom $0.35
    • Cardmarket €0.28
    • Mana Pool $0.17
    • TCGplayer $0.33
  • Pongify

    Pongify

    Instant

    • Card Kingdom $3.99
    • Cardmarket €2.50
    • Mana Pool $3.07
    • TCGplayer $2.65
  • Realmbreaker, the Invasion Tree

    Realmbreaker, the Invasion Tree

    Legendary Artifact

    • Card Kingdom $0.99
    • Cardmarket €0.58
    • Mana Pool $0.51
    • TCGplayer $0.54
  • Realmwalker

    Realmwalker

    Creature — Shapeshifter

    • Card Kingdom $3.99
    • Cardmarket €2.94
    • Mana Pool $1.88
    • TCGplayer $3.02
  • Rin and Seri, Inseparable

    Rin and Seri, Inseparable

    Legendary Creature — Dog Cat

    • Card Kingdom $23.99
    • Cardmarket €20.66
    • Mana Pool $23.89
    • TCGplayer $25.56
  • Risen Reef

    Risen Reef

    Creature — Elemental

    • Card Kingdom $0.35
    • Cardmarket €0.16
    • Mana Pool $0.15
    • TCGplayer $0.40
  • Rukarumel, Biologist

    Rukarumel, Biologist

    Legendary Creature — Human Wizard

    • Card Kingdom $2.79
    • Cardmarket €1.75
    • Mana Pool $2.04
    • TCGplayer $1.95
  • Seaside Citadel

    Seaside Citadel

    Land

    • Card Kingdom $0.49
    • Cardmarket €0.43
    • Mana Pool $0.15
    • TCGplayer $0.37
  • Secluded Glen

    Secluded Glen

    Land

    • Card Kingdom $2.29
    • Cardmarket €1.05
    • Mana Pool $1.15
    • TCGplayer $1.16
  • Shapesharer

    Shapesharer

    Creature — Shapeshifter

    • Card Kingdom $7.49
    • Cardmarket €5.08
    • Mana Pool $5.04
    • TCGplayer $4.46
  • Shields of Velis Vel

    Shields of Velis Vel

    Kindred Instant — Shapeshifter

    • Card Kingdom $1.49
    • Cardmarket €0.75
    • Mana Pool $0.40
    • TCGplayer $0.49
  • Skeletal Changeling

    Skeletal Changeling

    Creature — Shapeshifter

    • Card Kingdom $0.35
    • Cardmarket €0.48
    • Mana Pool $0.15
    • TCGplayer $0.23
  • Sophia, Dogged Detective

    Sophia, Dogged Detective

    Legendary Creature — Human Detective

    • Card Kingdom $0.99
    • Cardmarket €0.25
    • Mana Pool $0.22
    • TCGplayer $0.36
  • Spoils of Adventure

    Spoils of Adventure

    Instant

    • Card Kingdom $0.35
    • Cardmarket €0.15
    • Mana Pool $0.15
    • TCGplayer $0.11
  • Stick Together

    Stick Together

    Sorcery

    • Card Kingdom $0.49
    • Cardmarket €0.33
    • Mana Pool $0.26
    • TCGplayer $0.27
  • Sungrass Prairie

    Sungrass Prairie

    Land

    • Card Kingdom $0.49
    • Cardmarket €0.22
    • Mana Pool $0.15
    • TCGplayer $0.20
  • Tazri, Beacon of Unity

    Tazri, Beacon of Unity

    Legendary Creature — Human Warrior

    • Card Kingdom $0.99
    • Cardmarket €0.37
    • Mana Pool $0.15
    • TCGplayer $0.28
  • The Bears of Littjara

    The Bears of Littjara

    Enchantment — Saga

    • Card Kingdom $0.49
    • Cardmarket €0.23
    • Mana Pool $0.15
    • TCGplayer $0.19
  • The World Tree

    The World Tree

    Land

    • Card Kingdom $9.49
    • Cardmarket €6.60
    • Mana Pool $6.48
    • TCGplayer $7.33
  • Universal Automaton

    Universal Automaton

    Artifact Creature — Shapeshifter

    • Card Kingdom $1.99
    • Cardmarket €0.54
    • Mana Pool $0.77
    • TCGplayer $0.70
  • Unsettled Mariner

    Unsettled Mariner

    Creature — Shapeshifter

    • Card Kingdom $5.99
    • Cardmarket €6.29
    • Mana Pool $4.92
    • TCGplayer $5.03
  • Wanderwine Hub

    Wanderwine Hub

    Land

    • Card Kingdom $1.49
    • Cardmarket €1.04
    • Mana Pool $0.86
    • TCGplayer $0.83
  • Yavimaya Coast

    Yavimaya Coast

    Land

    • Card Kingdom $0.59
    • Cardmarket €0.81
    • Mana Pool $0.38
    • TCGplayer $0.39
  • Forest

    Forest

    Basic Land — Forest

    • Card Kingdom $0.49
    • Cardmarket €0.35
    • Mana Pool $0.23
    • TCGplayer $0.43
  • Forest

    Forest

    Basic Land — Forest

    • Card Kingdom $0.49
    • Cardmarket €0.30
    • Mana Pool $0.15
    • TCGplayer $0.35
  • Forest

    Forest

    Basic Land — Forest

    • Card Kingdom $0.99
    • Cardmarket €0.28
    • Mana Pool $0.23
    • TCGplayer $0.38
  • Plains

    Plains

    Basic Land — Plains

    • Card Kingdom $0.49
    • Cardmarket €0.20
    • Mana Pool $0.15
    • TCGplayer $0.24
  • Plains

    Plains

    Basic Land — Plains

    • Card Kingdom $4.99
    • Cardmarket €2.07
    • Mana Pool $1.76
    • TCGplayer $2.46
  • Plains

    Plains

    Basic Land — Plains

    • Card Kingdom $2.99
    • Cardmarket €0.69
    • Mana Pool $0.67
    • TCGplayer $0.65
  • Mountain

    Mountain

    Basic Land — Mountain

    • Card Kingdom $0.49
    • Cardmarket €0.35
    • Mana Pool $0.39
    • TCGplayer $0.79
  • Mountain

    Mountain

    Basic Land — Mountain

    • Card Kingdom $0.49
    • Cardmarket €0.22
    • Mana Pool $0.34
    • TCGplayer $0.54
  • Island

    Island

    Basic Land — Island

    • Card Kingdom $0.49
    • Cardmarket €0.26
    • Mana Pool $0.15
    • TCGplayer $0.35
  • Island

    Island

    Basic Land — Island

    • Card Kingdom $0.49
    • Cardmarket €0.21
    • Mana Pool $0.15
    • TCGplayer $0.30
  • Island

    Island

    Basic Land — Island

    • Card Kingdom $0.49
    • Cardmarket €0.32
    • Mana Pool $0.15
    • TCGplayer $0.25
  • Swamp

    Swamp

    Basic Land — Swamp

    • Card Kingdom $0.49
    • Cardmarket €0.40
    • Mana Pool $0.35
    • TCGplayer $0.37

Full Decklist: Everyone's Invited!

Everyone's Invited! is a ready-made 100-card Commander deck. These are all of its cards, with the commander that leads it first.

Commander

Mainboard

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

238 rulings for 62 cards

Amoeboid Changeling

Wizards of the Coast 1 Oct 2007

If a creature loses all creature types but then gains a new creature type later in the turn, it will be that new creature type.

Arcane Adaptation

Wizards of the Coast 19 Jan 2018

To choose a creature type, you must choose an existing creature type, such as Vampire or Knight. You can’t choose multiple creature types, such as “Vampire Knight.” Card types such as artifact can’t be chosen, nor can subtypes that aren’t creature types, such as Jace, Vehicle, or Treasure.

Wizards of the Coast 29 Sep 2017

Replacement effects that modify creatures of a certain type as they enter the battlefield will apply after you apply Arcane Adaptation’s effect. This is a change from previous rules. If you control Arcane Adaptation and the Aether Revolt card Metallic Mimic, with the same creature type chosen for both, then any creature you control will enter the battlefield with an additional +1/+1 counter on it.

Arcane Denial

Wizards of the Coast 16 Sep 2007

The controller of the countered spell doesn't choose how many cards to draw until the relevant ability resolves. The player may draw 0, 1, or 2 cards. They choose the number before drawing any cards.

Arcane Signet

Wizards of the Coast 10 Nov 2020

If your commander is a card that has no colors in its color identity, Arcane Signet's ability produces no mana. It doesn't produce {C}.

Wizards of the Coast 10 Nov 2020

If you have two commanders, the ability adds one mana of any color in their combined color identities.

Wizards of the Coast 10 Nov 2020

If you don't have a commander, Arcane Signet's ability produces no mana.

Atla Palani, Nest Tender

Wizards of the Coast 23 Aug 2019

If there are no creature cards in your library as Atla Palani's last ability resolves, you reveal your library then put it back in a random order.

Wizards of the Coast 23 Aug 2019

If Atla Palani dies at the same time as one or more Eggs you control, its last ability triggers for each of those Eggs.

Avenger of Zendikar

Wizards of the Coast 8 Nov 2024

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

Wizards of the Coast 8 Nov 2024

Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

Wizards of the Coast 8 Nov 2024

A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

Beast Within

Wizards of the Coast 19 Mar 2021

If the target permanent is an illegal target by the time Beast Within tries to resolve, the spell won't resolve. No player creates a Beast token. If the target is legal but not destroyed (most likely because it has indestructible), its controller does create a Beast token.

Bitterblossom

Wizards of the Coast 7 Jun 2024

While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.

Wizards of the Coast 7 Jun 2024

This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.

Wizards of the Coast 7 Jun 2024

Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.

Wizards of the Coast 1 Apr 2008

The effect is mandatory. You'll lose 1 life even if you have only 1 life left.

Wizards of the Coast 1 Apr 2008

The life loss isn't a payment. You'll get a token even if you had 0 life (and another effect is stopping you from losing the game).

Bloodline Pretender

Wizards of the Coast 5 Feb 2021

If Bloodline Pretender enters the battlefield at the same time as another creature, you can choose one of that creature's creature types and have Bloodline Pretender's last ability trigger for that other creature.

Wizards of the Coast 5 Feb 2021

You must choose an existing creature type, such as Vampire or Druid. You can't choose card types (e.g., artifact) or supertypes (e.g., snow).

Wizards of the Coast 5 Feb 2021

If Bloodline Pretender is somehow on the battlefield without a chosen creature type, its last ability can't trigger, even if a creature with no creature types enters the battlefield.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

Wizards of the Coast 5 Feb 2021

Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type. It will still have changeling; the effect making it all creature types will simply be overwritten.

Wizards of the Coast 5 Feb 2021

The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much an Elf, a Dwarf, a Sliver, a Goat, a Coward, and a Zombie as it is a Shapeshifter.

Brenard, Ginger Sculptor

Wizards of the Coast 8 Nov 2024

Food is an artifact type. Even though it appears on some creatures, it's never a creature type.

Wizards of the Coast 8 Nov 2024

If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).

Wizards of the Coast 8 Nov 2024

You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.

Wizards of the Coast 8 Nov 2024

Whatever you do, don't eat the delicious cards.

Wizards of the Coast 1 Sep 2023

If the copied creature was copying something else, then the token enters the battlefield as whatever that creature copied, with the stated exceptions.

Wizards of the Coast 1 Sep 2023

If the copied creature had {X} in its mana cost, X is 0.

Wizards of the Coast 1 Sep 2023

Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the creature will also work.

Wizards of the Coast 1 Sep 2023

Except for the listed exceptions, the token copies exactly what was printed on the original creature and nothing else (unless that creature was itself copying something else; see below). It doesn't copy whether that permanent was tapped or untapped, whether it had any counters on it or Auras attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.

Wizards of the Coast 1 Sep 2023

If something becomes a copy of the token, the copy also has base power and toughness 1/1, is a Food Golem artifact creature in addition to its other types, and has "{2}, {T}, Sacrifice this artifact: You gain 3 life."

Bruse Tarl, Roving Rancher

Wizards of the Coast 12 Apr 2024

If Bruse Tarl leaves the battlefield after other Oxen you control have dealt first-strike damage but before regular combat damage, those Oxen won't deal regular combat damage (unless they still have double strike for some other reason) .

Wizards of the Coast 12 Apr 2024

You pay all costs and follow all normal timing rules for spells cast from exile with Bruse Tarl's last ability. For example, if you exile a creature card this way, you must wait until your main phase to cast it.

Wizards of the Coast 12 Apr 2024

Bruse Tarl's ability doesn't allow you to play land cards that it exiles. But hey, free Oxen.

Cloudshredder Sliver

Wizards of the Coast 14 Jun 2019

If Cloudshredder Sliver leaves the battlefield during combat, any attacking Slivers that came under your control this turn will continue to attack, even though they will no longer have haste.

Coat of Arms

Wizards of the Coast 1 Oct 2009

Sharing multiple creature types doesn't give an additional bonus. Coat of Arms counts creatures, not creature types.

Wizards of the Coast 4 Oct 2004

If you have a creature with more than one creature type, count all creatures which have either creature type.

Wizards of the Coast 4 Oct 2004

If a creature has more than one creature type, and one of those types matches the creature you are calculating for, then count that creature. Only one type needs to match in order to get counted.

Command Tower

Wizards of the Coast 10 Nov 2020

If you have two commanders, the ability adds one mana of any color in their combined color identities.

Wizards of the Coast 10 Nov 2020

If you don't have a commander, Command Tower's ability produces no mana.

Wizards of the Coast 10 Nov 2020

If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce {C}.

Crib Swap

Wizards of the Coast 17 Nov 2025

Some older cards were originally printed with the "tribal" card type. That card type has been replaced with "kindred." This change does not affect the gameplay function of these cards.

Wizards of the Coast 17 Nov 2025

While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.

Wizards of the Coast 17 Nov 2025

The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much a Kithkin, a Goblin, a Merfolk, and a Brushwagg as it is a Shapeshifter.

Wizards of the Coast 17 Nov 2025

If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

Wizards of the Coast 17 Nov 2025

Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

Wizards of the Coast 17 Nov 2025

If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type (unless the effect says "in addition" or similar). It will still have changeling; the effect making it all creature types will simply be overwritten.

Wizards of the Coast 17 Nov 2025

Kindred is a card type that allows noncreature cards to have creature types. For example, Morcant's Eyes is an Elf (although not a creature) while on the battlefield and an Elf card (although not a creature card) in zones other than the battlefield.

Wizards of the Coast 7 Jun 2024

Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.

Wizards of the Coast 7 Jun 2024

This card was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.

Wizards of the Coast 7 Aug 2020

Kindred is a card type (like creature or instant), not a supertype (like legendary).

Wizards of the Coast 7 Aug 2020

Changeling applies in all zones, not just the battlefield.

Wizards of the Coast 7 Aug 2020

If the target creature is an illegal target by the time Crib Swap tries to resolve, the spell won't resolve. No player will create a Shapeshifter token.

Cultivate

Wizards of the Coast 15 Aug 2010

If you choose to find only one basic land card, you put it onto the battlefield tapped.

Distant Melody

Wizards of the Coast 1 Apr 2008

Note that this spell counts the number of permanents you control of the chosen type, not just the number of creatures you control. It will also take your kindred permanents of the chosen type into account.

Double Down

Wizards of the Coast 12 Apr 2024

Double Down's ability and the copy it creates will resolve before the spell that caused it to trigger. They resolve even if that spell is countered.

Wizards of the Coast 12 Apr 2024

As a copy of a permanent spell resolves, it's put onto the battlefield as a token rather than putting a copy of the spell onto the battlefield. The rules that apply to a permanent spell becoming a permanent apply to a copy of a spell becoming a token.

Wizards of the Coast 12 Apr 2024

If an ability refers to an outlaw or whether a player controls an outlaw, it's referring only to permanents with one or more of the creature types specified above. Notably, it's not referring to any spell or card not on the battlefield. However, other abilities may refer to an "outlaw spell" or "outlaw card" in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.

Wizards of the Coast 12 Apr 2024

If a spell has the kindred card type and one of the outlaw creature types, Double Down will copy it.

Wizards of the Coast 12 Apr 2024

A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn't matter if it has more than one of those creature types; as long as it has at least one, it's an outlaw.

Wizards of the Coast 12 Apr 2024

Outlaw is not a creature type. If an effect asks you to choose a creature type, you can't choose outlaw.

Wizards of the Coast 12 Apr 2024

The token that a resolving copy of a permanent spell becomes isn't "created." Abilities that refer to a token being created won't interact with the copy resolving.

Wizards of the Coast 12 Apr 2024

Double Down's ability doesn't trigger if an outlaw permanent is put onto the battlefield without being cast.

Exotic Orchard

Wizards of the Coast 1 Feb 2009

Exotic Orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color." If an opponent controls Vivid Crag and you control Exotic Orchard, you can tap Exotic Orchard for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.

Wizards of the Coast 1 Feb 2009

Lands that produce mana based only on what other lands "could produce" won't help each other unless some other land allows one of them to actually produce some type of mana. For example, if you control an Exotic Orchard and your opponent controls an Exotic Orchard and a Reflecting Pool, none of those lands would produce mana if their mana abilities were activated. On the other hand, if you control a Forest and an Exotic Orchard, and your opponent controls an Exotic Orchard and a Reflecting Pool, then each of those lands can be tapped to produce {G}. Your opponent's Exotic Orchard can produce {G} because you control a Forest. Your Exotic Orchard and your opponent's Reflecting Pool can each produce {G} because your opponent's Exotic Orchard can produce {G}.

Wizards of the Coast 1 Feb 2009

When determining what colors of mana your opponents' lands could produce, Exotic Orchard takes into account any applicable replacement effects that would apply to those lands' mana abilities (such as Contamination's effect, for example). If there are more than one, consider them in any possible order.

Wizards of the Coast 1 Feb 2009

The colors of mana are white, blue, black, red, and green. Exotic Orchard can't be tapped for colorless mana, even if a land an opponent controls could produce colorless mana.

Wizards of the Coast 1 Feb 2009

Exotic Orchard doesn't care about any restrictions or riders your opponents' lands (such as Ancient Ziggurat or Hall of the Bandit Lord) put on the mana they produce. It just cares about colors of mana.

Fabled Passage

Wizards of the Coast 23 Jun 2020

If you control four or more lands, the basic land doesn't enter untapped; it enters tapped and then you untap it.

Wizards of the Coast 23 Jun 2020

The land that you put onto the battlefield will be counted when determining whether you control four or more lands, but Fabled Passage will not.

Farseek

Wizards of the Coast 19 Mar 2021

Farseek can find any land with any of the listed land types, including nonbasic ones, even if that land is a Forest in addition to one or more of those types.

Feline Sovereign

Wizards of the Coast 23 Jun 2020

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Cat you control may become lethal if Feline Sovereign leaves the battlefield during that turn.

Gemhide Sliver

Wizards of the Coast 1 Jul 2013

Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.

Wizards of the Coast 1 Jul 2013

If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.

Graveshifter

Wizards of the Coast 17 Nov 2025

The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much a Kithkin, a Goblin, a Merfolk, and a Brushwagg as it is a Shapeshifter.

Wizards of the Coast 17 Nov 2025

If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

Wizards of the Coast 17 Nov 2025

Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

Wizards of the Coast 17 Nov 2025

If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type (unless the effect says "in addition" or similar). It will still have changeling; the effect making it all creature types will simply be overwritten.

Guardian Gladewalker

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

Wizards of the Coast 5 Feb 2021

Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type. It will still have changeling; the effect making it all creature types will simply be overwritten.

Wizards of the Coast 5 Feb 2021

The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much an Elf, a Dwarf, a Sliver, a Goat, a Coward, and a Zombie as it is a Shapeshifter.

Harabaz Druid

Wizards of the Coast 1 Mar 2010

Harabaz Druid’s activated ability is a mana ability, so it doesn’t use the stack and players can’t respond to it.

Kindred Discovery

Wizards of the Coast 1 Sep 2023

You can't choose multiple creature types, such as "Cat Warrior." A Cat Warrior is both a Cat and a Warrior. It's affected by anything that affects either type and unaffected by things that affect non-Cat or non-Warrior creatures.

Wizards of the Coast 10 Jun 2022

You must choose an existing creature type, such as Human or Warrior. Card types such as artifact and supertypes such as legendary can't be chosen.

Wizards of the Coast 10 Jun 2022

The choice of creature type is made as Kindred Discovery enters the battlefield. Players can't take any actions between the time the choice is made and the time it enters the battlefield. Notably, this means that if it is entering the battlefield at the same time as any creatures of the chosen type, its last ability will trigger.

Wizards of the Coast 25 Aug 2017

If you somehow control a Kindred Discovery with no chosen creature type, its last ability can't trigger, even if a creature with no creature types enters the battlefield or attacks.

Kindred Dominance

Wizards of the Coast 25 Aug 2017

You must choose an existing creature type, such as Vampire or Cat. Card types such as "artifact" can't be chosen.

Wizards of the Coast 25 Aug 2017

Once Kindred Dominance begins to resolve, no players may take other actions until it's done. Notably, players can't try to save their creatures after you've chosen a creature type.

Wizards of the Coast 25 Aug 2017

You can't choose multiple creature types, such as "Cat Warrior." A Cat Warrior is both a Cat and a Warrior. It's affected by anything that affects either type and unaffected by things that affect non-Cat or non-Warrior creatures.

Kindred Summons

Wizards of the Coast 25 Aug 2017

If you reveal your entire library and reveal fewer than X creature cards of the chosen type, you'll put the cards of the chosen type that you did reveal onto the battlefield and shuffle your library.

Kirri, Talented Sprout

Wizards of the Coast 12 Apr 2024

A creature that’s both a Plant and a Treefolk gets only +2/+0 from Kirri’s first ability.

Kodama's Reach

Wizards of the Coast 1 Dec 2004

You can get just one basic land card if you wish (or even none at all). If you get only one land card, you put it onto the battlefield tapped.

Llanowar Wastes

Wizards of the Coast 22 Jun 2015

Like most lands, each land in this cycle is colorless. The damage dealt to you is dealt by a colorless source.

Wizards of the Coast 22 Jun 2015

The damage dealt to you is part of the second mana ability. It doesn't use the stack and can't be responded to.

Magda, Brazen Outlaw

Wizards of the Coast 5 Feb 2021

For the triggered ability to trigger, a Dwarf you control has to actually change from untapped to tapped. If an effect attempts to tap a Dwarf you control while it is already tapped, the ability won’t trigger.

Wizards of the Coast 5 Feb 2021

Magda’s triggered ability doesn’t allow you to tap any Dwarves. You have to find some other way to tap them. Attacking is still a great way to go.

Manaweft Sliver

Wizards of the Coast 1 Jul 2013

If you change the creature type of a Sliver you control so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures you control.

Wizards of the Coast 1 Jul 2013

Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.

Masked Vandal

Wizards of the Coast 5 Feb 2021

You choose the target artifact or enchantment an opponent controls as you put the triggered ability on the stack. Once the ability starts resolving, you choose which creature card to exile from your graveyard, if any. At that point, no one can respond to your choice or take any actions until the ability is finished resolving.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

Wizards of the Coast 5 Feb 2021

Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type. It will still have changeling; the effect making it all creature types will simply be overwritten.

Wizards of the Coast 5 Feb 2021

The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much an Elf, a Dwarf, a Sliver, a Goat, a Coward, and a Zombie as it is a Shapeshifter.

Maskwood Nexus

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

Wizards of the Coast 5 Feb 2021

Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type. It will still have changeling; the effect making it all creature types will simply be overwritten.

Wizards of the Coast 5 Feb 2021

Replacement effects that modify how creatures of a certain creature type enter the battlefield will apply after you apply the effect of Maskwood Nexus. For example, if you control Maskwood Nexus and an effect says that each Warrior you control enters the battlefield with an additional +1/+1 counter on it, any creature that enters the battlefield under your control will get that counter.

Wizards of the Coast 5 Feb 2021

The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much an Elf, a Dwarf, a Sliver, a Goat, a Coward, and a Zombie as it is a Shapeshifter.

Wizards of the Coast 5 Feb 2021

The tokens created by the activated ability will continue to have all creature types if Maskwood Nexus leaves the battlefield because those tokens have changeling. Other creatures you control will revert to their usual creature types unless another relevant effect is affecting them.

Mirror Entity

Wizards of the Coast 19 Mar 2021

Mirror Entity's ability overwrites any effects that previously set a creature's base power and/or toughness. Any existing effects or counters that raise or lower a creature's power and/or toughness continue to apply to the creature's newly-set power and toughness.

Wizards of the Coast 19 Mar 2021

Activating the ability with X = 0 will cause all creatures you control to become 0/0 and be put into the graveyard.

Wizards of the Coast 19 Mar 2021

Changeling applies in all zones, not just the battlefield.

Moritte of the Frost

Wizards of the Coast 5 Feb 2021

If Moritte somehow enters the battlefield at the same time as another permanent, it can't become a copy of that permanent. You may choose only a permanent that's already on the battlefield.

Wizards of the Coast 5 Feb 2021

Snow isn't a type of mana. If an effect says you may spend mana as though it were any type, you can't pay for {S} using mana that wasn't produced by a snow source.

Wizards of the Coast 5 Feb 2021

Some cards have additional effects for each {S} spent to cast them. You can cast these spells even if you don't spend any snow mana to cast them; their additional effects simply won't do anything.

Wizards of the Coast 5 Feb 2021

Any enters-the-battlefield abilities of the copied permanent will trigger when Moritte enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the chosen permanent will also work.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

Wizards of the Coast 5 Feb 2021

Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

Wizards of the Coast 5 Feb 2021

If the copied permanent is affected by a type-changing effect, Moritte may enter the battlefield with different permanent types than the copied permanent currently has. Use the characteristics of Moritte as it enters the battlefield, not of the copied permanent, to determine whether it enters with an additional counter on it. Notably, if Moritte copies a permanent that's normally not a creature but has been made a creature by another effect, Moritte enters as a noncreature permanent that doesn't get +1/+1 counters or have changeling.

Wizards of the Coast 5 Feb 2021

If the chosen permanent is a token, Moritte copies the original characteristics of that token as stated by the effect that created the token. Moritte doesn't become a token in this case.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type. It will still have changeling; the effect making it all creature types will simply be overwritten.

Wizards of the Coast 5 Feb 2021

If the chosen permanent has {X} in its mana cost, X is considered to be 0.

Wizards of the Coast 5 Feb 2021

The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much an Elf, a Dwarf, a Sliver, a Goat, a Coward, and a Zombie as it is a Shapeshifter.

Wizards of the Coast 5 Feb 2021

If the chosen permanent is copying something else, Moritte will use the copiable values of the chosen permanent. In most cases, it will be a copy of whatever the chosen permanent is copying. If it's copying a permanent or card with {X} in its mana cost, X is 0.

Wizards of the Coast 5 Feb 2021

Moritte copies exactly what was printed on the original permanent (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it, whether it has any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.

Wizards of the Coast 5 Feb 2021

Snow is a supertype, not a card type. It has no rules meaning or function by itself, but spells and abilities may refer to it.

Wizards of the Coast 5 Feb 2021

The {S} symbol is a generic mana symbol. It represents a cost that can be paid by one mana that was produced by a snow source. That mana can be any color or colorless.

Wizards of the Coast 5 Feb 2021

If Moritte copies a nonlegendary permanent, you'll control two permanents with same name, but only one of them (Moritte) will be legendary. You won't put any of them into their owner's graveyard.

Wizards of the Coast 5 Feb 2021

The Kaldheim set doesn't have any cards with mana costs that include {S}, but some previous sets do. If an effect says such a spell costs {1} less to cast, that reduction doesn't apply to any {S} costs. This is also true for activated abilities that include {S} in their activation costs and effects that reduce those costs.

Wizards of the Coast 5 Feb 2021

If Moritte copies a creature, it enters with two +1/+1 counters on it, plus any counters that will be put on it by abilities it copied or abilities of other objects.

Morophon, the Boundless

Wizards of the Coast 14 Jun 2019

Cost reduction effects are applied after other cost modifiers, so Morophon can reduce additional costs or alternative costs of spells of the chosen type.

Wizards of the Coast 14 Jun 2019

You must choose an existing creature type, such as Sliver or Warrior. Card types such as artifact, and supertypes such as legendary or snow, can't be chosen.

Wizards of the Coast 14 Jun 2019

If a spell has hybrid mana symbols in its mana cost, you choose which half you will be paying before determining the total cost. For example, if a spell of the chosen type costs {2}{W/U}{W/U}, you may choose for the cost to be {2}{W}{U} and then reduce it to {2}.

Wizards of the Coast 14 Jun 2019

Morophon's effect reduces the total cost by up to one mana of each color. For example, if a spell of the chosen type costs {4}{R}{W}{W}, it will cost {4}{W} after applying Morophon's effect.

Wizards of the Coast 14 Jun 2019

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to other creatures you control of the chosen type may become lethal if Morophon leaves the battlefield during that turn.

Mothdust Changeling

Wizards of the Coast 1 Apr 2008

Since the activated ability doesn't have a tap symbol in its cost, you can tap a creature (including Mothdust Changeling itself) that hasn't been under your control since your most recent turn began to pay the cost.

Murmuring Bosk

Wizards of the Coast 1 Apr 2008

Murmuring Bosk is a Forest, but it isn't a basic land. Things that affect basic lands don't affect it. Things that affect basic land types do. For example, you can't find Murmuring Bosk with Fertilid's ability ("searches their library for a basic land card"), but you can find Murmuring Bosk with Everbark Shaman's ability ("search your library for two Forest cards").

Mutavault

Wizards of the Coast 1 Aug 2008

A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.

Wizards of the Coast 1 Apr 2008

Although Mutavault has all creature types while it's animated, it does not have the changeling keyword ability.

Nameless Inversion

Wizards of the Coast 17 Nov 2025

Some older cards were originally printed with the "tribal" card type. That card type has been replaced with "kindred." This change does not affect the gameplay function of these cards.

Wizards of the Coast 17 Nov 2025

While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.

Wizards of the Coast 17 Nov 2025

If a creature loses all creature types but then gains a new creature type later in the turn, it will be that new creature type.

Wizards of the Coast 17 Nov 2025

The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much a Kithkin, a Goblin, a Merfolk, and a Brushwagg as it is a Shapeshifter.

Wizards of the Coast 17 Nov 2025

If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

Wizards of the Coast 17 Nov 2025

Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

Wizards of the Coast 17 Nov 2025

If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type (unless the effect says "in addition" or similar). It will still have changeling; the effect making it all creature types will simply be overwritten.

Wizards of the Coast 17 Nov 2025

Kindred is a card type that allows noncreature cards to have creature types. For example, Morcant's Eyes is an Elf (although not a creature) while on the battlefield and an Elf card (although not a creature card) in zones other than the battlefield.

Wizards of the Coast 7 Jun 2024

Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.

Wizards of the Coast 7 Jun 2024

This card was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.

Path of Ancestry

Wizards of the Coast 28 Jul 2023

Your commander's creature types are checked immediately after you cast a creature spell spending mana from Path of Ancestry's last ability. They aren't set before the game begins, and they may not be the same types your commander had when you activated that ability.

Wizards of the Coast 28 Jul 2023

If you have two commanders, the last ability adds one mana of any color in their combined color identities. When you spend that mana on a creature spell that shares a creature type with either of your commanders, you'll scry 1.

Wizards of the Coast 10 Nov 2020

If you don't have a commander, Path of Ancestry's ability produces no mana.

Wizards of the Coast 10 Nov 2020

If Path of Ancestry's last ability produces two mana (most likely due to Mana Reflection), spending those two mana to cast creature spells that share a creature type with your commander will cause two abilities to trigger. Each of those abilities will cause you to scry 1. You won't scry 2. This is true whether you spend the mana on one creature spell or two.

Wizards of the Coast 10 Nov 2020

If you cast your commander with mana from Path of Ancestry, and your commander hasn't somehow lost all of its creature types while on the stack, you'll scry 1.

Wizards of the Coast 10 Nov 2020

If your commander is a card that has no colors in its color identity, Path of Ancestry's ability produces no mana. It doesn't produce {C}.

Wizards of the Coast 10 Nov 2020

If your commander has no creature types, it can't share a creature type with any spell that you cast.

Pongify

Wizards of the Coast 19 Mar 2021

If the target creature is an illegal target by the time Pongify tries to resolve, the spell won't resolve. No player creates an Ape token. If the target is legal but not destroyed (most likely because it has indestructible), its controller does create an Ape token.

Raise the Palisade

Wizards of the Coast 16 Jun 2023

To choose a creature type, you must choose an existing creature type, such as Halfling or Scout. You can't choose multiple creature types, such as "Halfling Scout." Card types such as artifacts can't be chosen, nor can subtypes that aren't creature types, such as Forest, Equipment, or Food.

Realmbreaker, the Invasion Tree

Wizards of the Coast 14 Apr 2023

In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any lands you control from Realmbreaker's ability are exiled.

Wizards of the Coast 14 Apr 2023

The land card you put onto the battlefield can be one that was just milled, or it can be one that was already in their graveyard.

Realmwalker

Wizards of the Coast 5 Feb 2021

If Realmwalker is somehow on the battlefield with no choice having been made for it, you may still look at the top card of your library any time. You won't be able to cast any creature spells from the top of your library, even if they have no creature types.

Wizards of the Coast 5 Feb 2021

You can look at the top card of your library whenever you want (with one restriction; see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.

Wizards of the Coast 5 Feb 2021

The top card of your library isn't in your hand, so you can't foretell it, discard it, or activate any of its activated abilities.

Wizards of the Coast 5 Feb 2021

You'll still pay all costs for the spell, including additional costs. You may also pay alternative costs if any are available.

Wizards of the Coast 5 Feb 2021

Realmwalker doesn't change when you can cast creature spells. Normally, this means during your main phase when the stack is empty, although flash may change this.

Wizards of the Coast 5 Feb 2021

You must choose an existing creature type, such as Elk or Advisor. You can't choose card types (e.g., artifact) or supertypes (e.g., snow).

Wizards of the Coast 5 Feb 2021

If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast a spell from the top of your library, you can't look at the next one until you're done paying for that spell.

Rin and Seri, Inseparable

Wizards of the Coast 23 Jun 2020

If the chosen target is an illegal target by the time Rin and Seri's last ability tries to resolve, the ability won't resolve. You won't gain life.

Wizards of the Coast 23 Jun 2020

An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

Wizards of the Coast 23 Jun 2020

The amount of damage Rin and Seri's last ability deals is determined only as that ability resolves. If Rin and Seri is still on the battlefield, it'll count itself.

Wizards of the Coast 23 Jun 2020

Rin and Seri's first two abilities don't trigger when you cast Rin and Seri.

Risen Reef

Wizards of the Coast 12 Jul 2019

If you put the card into your hand, you don't have to reveal it. You also don't have to tell your opponent whether it's a nonland card or a land card you decided not to put onto the battlefield tapped.

Rukarumel, Biologist

Wizards of the Coast 28 Jul 2023

To choose a creature type, you must choose an existing creature type, such as Vampire or Knight. You can't choose multiple creature types, such as "Vampire Knight." Card types such as artifact can't be chosen, nor can subtypes that aren't creature types, such as Jace, Vehicle, or Treasure.

Wizards of the Coast 28 Jul 2023

Replacement effects that modify creatures of a certain type as they enter will apply after you apply this effect. For example, if Warrior is the chosen creature type and you control Bramblewood Paragon, a Runeclaw Bear would enter the battlefield with an additional +1/+1 counter.

Shapesharer

Wizards of the Coast 29 Sep 2017

If either target becomes an illegal target, the ability will resolve but have no effect.

Wizards of the Coast 1 Oct 2007

The targeted Shapeshifter copies the printed values of the targeted creature, plus any copy effects that have been applied to it. It won’t copy counters on that creature. It won’t copy effects that have changed the creature’s power, toughness, types, color, and so on.

Wizards of the Coast 1 Oct 2007

If the targeted Shapeshifter becomes a copy of a face-down creature, it will become a 2/2 creature with no name, creature type, abilities, mana cost, or color. It will not become face down and thus can’t be turned face up.

Wizards of the Coast 1 Oct 2007

The copy effect doesn’t wear off until just before your next untap step (even if an effect will cause that untap step to be skipped).

Wizards of the Coast 1 Oct 2007

This ability can cause a creature to become a copy of itself. This will usually have no visible effect.

Wizards of the Coast 1 Oct 2007

If the targeted Shapeshifter copies a creature that’s copying a creature, it will become whatever the chosen creature is copying.

Wizards of the Coast 1 Oct 2007

If Shapesharer itself becomes a copy of another creature, it loses both changeling and its activated ability (unless it’s copying another creature with changeling and/or another Shapesharer, of course).

Wizards of the Coast 1 Oct 2007

Effects that have already applied to the targeted Shapeshifter will continue to apply to it. For example, if Giant Growth had given it +3/+3 earlier in the turn, then this ability makes it a copy of Grizzly Bears, it will be a 5/5 Grizzly Bears.

Shields of Velis Vel

Wizards of the Coast 7 Jun 2024

While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.

Wizards of the Coast 7 Jun 2024

This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.

Wizards of the Coast 7 Jun 2024

Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.

Sophia, Dogged Detective

Wizards of the Coast 8 Nov 2024

Food is an artifact type. Even though it appears on some creatures, it's never a creature type.

Wizards of the Coast 8 Nov 2024

You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.

Wizards of the Coast 8 Nov 2024

Whatever you do, don't eat the delicious cards.

Wizards of the Coast 2 Feb 2024

Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.

Wizards of the Coast 2 Feb 2024

Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.

Wizards of the Coast 2 Feb 2024

Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.

Wizards of the Coast 2 Feb 2024

If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.

Wizards of the Coast 2 Feb 2024

You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

Spoils of Adventure

Wizards of the Coast 25 Sep 2020

To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

Wizards of the Coast 25 Sep 2020

If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.

Wizards of the Coast 25 Sep 2020

An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.

Wizards of the Coast 25 Sep 2020

If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.

Wizards of the Coast 25 Sep 2020

Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

Taurean Mauler

Wizards of the Coast 8 Nov 2024

Taurean Mauler's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.

Tazri, Beacon of Unity

Wizards of the Coast 25 Sep 2020

To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

Wizards of the Coast 25 Sep 2020

Tazri's activated ability lets you put up to two cards total into your hand, not two cards of each of the listed creature types.

Wizards of the Coast 25 Sep 2020

To determine the cost of Tazri's activated ability, you choose which cost you'll pay for each of the four mana symbols (either {2} or one mana of the appropriate color), add up the total cost, apply any additional costs, then apply any cost reductions.

Wizards of the Coast 25 Sep 2020

If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.

Wizards of the Coast 25 Sep 2020

An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.

Wizards of the Coast 25 Sep 2020

Ally is a creature type that doesn't appear in the Zendikar Rising set, but it has appeared in previous sets featuring the plane of Zendikar.

Wizards of the Coast 25 Sep 2020

If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.

Wizards of the Coast 25 Sep 2020

Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

Tendershoot Dryad

Wizards of the Coast 19 Jan 2018

If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.

Wizards of the Coast 19 Jan 2018

If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.

Wizards of the Coast 19 Jan 2018

Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

Wizards of the Coast 19 Jan 2018

Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent.

Wizards of the Coast 19 Jan 2018

Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Saproling you control may become lethal if Tendershoot Dryad leaves the battlefield during that turn.

Wizards of the Coast 19 Jan 2018

If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.

Wizards of the Coast 19 Jan 2018

A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.

Wizards of the Coast 19 Jan 2018

Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.

The Bears of Littjara

Wizards of the Coast 5 Feb 2021

Any effects that modify the Shapeshifter’s power or toughness without setting it to a specific value will apply after its base power and toughness are set, regardless of the order in which those effects were created. The same is true of counters that modify its power and toughness.

Wizards of the Coast 5 Feb 2021

Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

Wizards of the Coast 5 Feb 2021

A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.

Wizards of the Coast 5 Feb 2021

The chapter II ability overwrites any previous effects that set any of the Shapeshifters’ base power and toughness to specific values. Any effects that set a Shapeshifter’s base power and toughness that start to apply after the chapter II ability will override the effect of that ability.

Wizards of the Coast 5 Feb 2021

Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

Wizards of the Coast 5 Feb 2021

Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

Wizards of the Coast 5 Feb 2021

If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type. It will still have changeling; the effect making it all creature types will simply be overwritten.

Wizards of the Coast 5 Feb 2021

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.

Wizards of the Coast 5 Feb 2021

The effect of the chapter II ability lasts indefinitely. It doesn’t expire at end of turn.

Wizards of the Coast 5 Feb 2021

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

Wizards of the Coast 5 Feb 2021

The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much an Elf, a Dwarf, a Sliver, a Goat, a Coward, and a Zombie as it is a Shapeshifter.

Wizards of the Coast 5 Feb 2021

Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

Wizards of the Coast 5 Feb 2021

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

The World Tree

Wizards of the Coast 5 Feb 2021

The World Tree’s third ability doesn’t cause lands you control to lose any of their abilities. It also doesn’t cause lands you control to gain or lose any land types.

Unsettled Mariner

Wizards of the Coast 14 Jun 2019

If a spell or ability an opponent controls targets only you or only one permanent you control, but it targets you or that permanent multiple times, Unsettled Mariner’s ability triggers only once.

Wizards of the Coast 14 Jun 2019

If you and a permanent you control each become the targets of the same spell or ability an opponent controls, Unsettled Mariner’s ability will trigger twice. The same is true if two permanents you control each become the targets of the same spell or ability an opponent controls.

Yavimaya Coast

Wizards of the Coast 22 Jun 2015

Like most lands, each land in this cycle is colorless. The damage dealt to you is dealt by a colorless source.

Wizards of the Coast 22 Jun 2015

The damage dealt to you is part of the second mana ability. It doesn't use the stack and can't be responded to.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

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Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.

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