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Heiko Yamazaki, the General

Heiko Yamazaki, the General

Legendary Creature — Human Samurai

Heiko Yamazaki wants a deck that piles armor and magic onto one creature and attacks with it. It also suits a deck that fills its discard pile and plays cards back out of it.

  • Mana cost3 genericred
  • Red ()
  • Power / toughness3 / 3
  • RarityUncommon

Trample

Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

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Themes

Cards That Fit Heiko Yamazaki, the General

Picked for what they do in Heiko Yamazaki's deck. When two cards do the same job, the one with the lower comes first. All of them fit Heiko Yamazaki's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

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The 6 Cards

plan6

The 6 Cards

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The 6 Cards

Rulings for Heiko Yamazaki, the General

explain how Heiko Yamazaki works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 18 Feb 2022

A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step. For example, Heiko Yamazaki's triggered ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.

Wizards of the Coast 18 Feb 2022

You must still pay all costs and follow all normal timing rules when casting an artifact from your graveyard this way. Normally, this means you will not be able to cast that card until your post-combat main phase.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Heiko Yamazaki, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRPlayers write colors as letters: R for red.VoltronVoltron decks load one creature, usually the commander, with Equipment and Auras until it can win by attacking on its own. In Commander, a player dealt 21 or more combat damage by the same commander over the game loses, so one huge commander can knock a player out.Open the Voltron pageCast from GraveyardLets you cast spells or play lands straight from your graveyard, so the graveyard becomes a second hand. This is different from Reanimation, which puts a creature card onto the battlefield without casting it. Karador, Ghost Chieftain, Muldrotha, the Gravetide, Yawgmoth's WillOpen the Cast from Graveyard pageVoltron CommanderA legendary creature that can carry the whole game plan by itself. It protects itself, grows with what is attached to it, or rewards attacking alone. The deck piles Auras and Equipment onto it and wins with commander damage, since 21 or more combat damage from one commander knocks a player out. Named for the toy robot built from smaller pieces. Zurgo Helmsmasher, Uril, the Miststalker, Sigarda, Host of HeronsOpen the Voltron Commander pageVoltron SupportHelps you stack Auras and Equipment onto a single creature: cheaper attaching, protection, or extra ways to suit it up. Hammer of Nazahn, Sigarda's AidOpen the Voltron Support pageGraveyard/Self-MillGraveyard decks fill their own graveyard on purpose, then play cards from it as if it were a second hand. Moving cards from the top of your own deck straight into the graveyard is called self-mill.Open the Graveyard/Self-Mill pageArtifact PayoffRewards you for having artifacts: counting them, triggering off them, or getting cheaper as you play more. Urza's Saga, Mox OpalOpen the Artifact Payoff pageRecursionBrings cards back from the graveyard: to your hand, to the battlefield, or letting them be cast again from where they lie. Eternal Witness, Reanimate, VictimizeOpen the Recursion pageReanimatorReanimator decks put big creatures into their own graveyard early, then bring them back onto the battlefield without paying their cost. It gets a huge creature into play far sooner than you could afford to cast it.Open the Reanimator pageGame ChangerCards that warp the game disproportionately around themselves, requiring immediate answers.What the brackets meanSamuraiSamurai are mostly white and red, and many have bushido, which makes them bigger when they block or are blocked. Some reward a creature for attacking alone.Open the Samurai page