- Commander Nexus
- Commanders
- Mishra, Tamer of Mak Fawa
Command zone
Mishra, Tamer of Mak Fawa
Legendary Creature — Human Artificer
Mishra wants a deck that brings big creatures back from the discard pile. It also suits a deck that fills its discard pile and plays cards back out of it.
- Mana cost
- Black, Red ()
- Power / toughness4 / 4
- RarityRare
Permanents you control have "Ward—Sacrifice a permanent."
Each artifact card in your graveyard has unearth . (
: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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- Archetypes
- Themes
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- Artificers
- Humans
Cards That Fit Mishra, Tamer of Mak Fawa
Picked for what they do in Mishra's deck. When two cards do the same job, the one with the lower comes first. All of them fit Mishra's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
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plan6
Rulings for Mishra, Tamer of Mak Fawa
explain how Mishra works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Activating a card's unearth ability isn't the same as casting that card. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Defabricate's second mode) will interact with unearth, but spells and abilities that interact with spells (such as Scatter Ray) will not.
At the beginning of the next end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Defabricate that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed triggered ability won't trigger again. However, the replacement effect will still exile the permanent if it eventually leaves the battlefield.
Despite the appearance of the reminder text, the unearth abilities that Mishra, Tamer of Mak Fawa grants are activated abilities of each individual artifact card in your graveyard. They're not activated abilities of Mishra.
If a permanent returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead—unless the spell or ability that's causing the permanent to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If that spell or ability later returns the card to the battlefield (as Static Net might, for example), the permanent card will return to the battlefield as a new object with no relation to its previous existence. The unearth effects will no longer apply to it.
If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will do nothing as it resolves.
Unearth grants haste to the permanent that's returned to the battlefield (even if it's not a creature card). However, neither of the "exile" abilities is granted to that permanent. If that permanent loses all its abilities, it will still be exiled at the beginning of the next end step, and if it would leave the battlefield, it is still exiled instead.
6 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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