- Commander Nexus
- Commanders
- Zuko, Firebending Master
Command zone
Zuko, Firebending Master
Legendary Creature — Human Noble Ally
Zuko, Firebending Master wants a deck that deals one damage at a time, again and again. It also works in a deck built around Allies, Humans or Nobles.
- Mana cost
- Red ()
- Power / toughness2 / 2
- RarityMythic
First strike
Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X . This mana lasts until end of combat.)
Whenever you cast a spell during combat, you get an experience counter.
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- Archetypes
Cards That Fit Zuko, Firebending Master
Picked for what they do in Zuko's deck. When two cards do the same job, the one with the lower comes first. All of them fit Zuko's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Zuko, Firebending Master does6
Rulings for Zuko, Firebending Master
explain how Zuko works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N {R}. Until end of combat, you don't lose this mana as steps end."
All experience counters are identical, no matter how you got them. For example, the firebending ability will count experience counters that you got from the last ability, from another ability, from another copy of Zuko, Firebending Master, and so on.
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
Firebending abilities aren't mana abilities. They use the stack and can be responded to.
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
The experience counter goes on you, the player, not on Zuko. You will keep that counter even if Zuko, Firebending Master dies.
7 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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