Skip to content
  1. Commander Nexus
  2. Secret Lair
  3. Fallout
  4. Fallout: Points of Interest
Secret Lair Drop

Fallout: Points of Interest

Fallout: Points of Interest is a .Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryDropOne Secret Lair product: a few cards sold together, usually 4 to 6, often with a foil and a non-foil version. Wizards calls each one a drop.Open the full glossary

Released 5 cards

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every card in this drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

  • Bojuka Bog

    Bojuka Bog

    Land

    • Card Kingdom $24.99
    • Cardmarket €24.12
    • Mana Pool $26.82 foil $35.83
    • TCGplayer $24.19 foil $32.78
  • Command Beacon

    Command Beacon

    Land

    • Card Kingdom $17.99
    • Cardmarket €12.79
    • Mana Pool $11.32 foil $15.04
    • TCGplayer $14.42 foil $15.96
  • Fabled Passage

    Fabled Passage

    Land

    • Card Kingdom $12.99
    • Cardmarket €10.00
    • Mana Pool $9.18 foil $13.87
    • TCGplayer $11.44 foil $14.14
  • Reflecting Pool

    Reflecting Pool

    Land

    • Card Kingdom $22.99
    • Cardmarket €16.09
    • Mana Pool $19.67 foil $22.43
    • TCGplayer $21.79 foil $22.01
  • Reliquary Tower

    Reliquary Tower

    Land

    • Card Kingdom $19.99
    • Cardmarket €12.77
    • Mana Pool $13.18 foil $19.53
    • TCGplayer $15.83 foil $22.31

The Store Price Against Buying the Cards One at a Time

The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.

DropVersionStore PriceCards One at a TimeCheaper
Fallout: Points of Interest Foil Price when it launched: $39.99, from the community Magic wiki (mtg.wiki). $107.20 The store, by $67.21
Fallout: Points of Interest Non-foil Price when it launched: $29.99, from the community Magic wiki (mtg.wiki). $87.67 The store, by $57.68

Ready-made Decks From the Same World

Wizards also sells a (a ready-made Commander deck) for this franchise. Here they are, along with any cards from this page that each one also holds.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary

5 cards on this page are in none of these decks.

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

14 rulings for 4 cards

Command Beacon

Wizards of the Coast 10 Nov 2020

If you have two commanders with the partner ability in the command zone, Command Beacon's effect puts one of your choice into your hand, not both.

Wizards of the Coast 10 Nov 2020

If your commander isn't in the command zone (or you don't have a commander) as the last ability resolves, nothing happens.

Wizards of the Coast 10 Nov 2020

If you cast a commander from your hand, the commander tax doesn't apply. Additionally, that casting won't add to commander tax if you later cast the commander from the command zone.

Wizards of the Coast 8 Nov 2016

If you have two commanders with the partner ability in the command zone, Command Beacon's effect puts one of your choice into your hand, not both.

Wizards of the Coast 4 Nov 2015

If your commander isn't in the command zone (or you're not playing Commander) as the last ability resolves, nothing happens.

Wizards of the Coast 4 Nov 2015

If you cast a commander from your hand, the additional cost based on the number of times you've cast it from your command zone (sometimes referred to as the "commander tax") doesn't apply. Additionally, that casting won't add to the tax if you later cast the commander from the command zone.

Fabled Passage

Wizards of the Coast 23 Jun 2020

If you control four or more lands, the basic land doesn't enter untapped; it enters tapped and then you untap it.

Wizards of the Coast 23 Jun 2020

The land that you put onto the battlefield will be counted when determining whether you control four or more lands, but Fabled Passage will not.

Reflecting Pool

Wizards of the Coast 25 Jul 2025

Any change to a land’s type or abilities gained by a land can affect the types of mana a land can produce.

Wizards of the Coast 25 Jul 2025

Multiple Reflecting Pools won’t help each other produce mana. If you control a Reflecting Pool, and all other lands you control either lack mana abilities or are other Reflecting Pools, you may still activate Reflecting Pool’s ability—it just won’t produce any mana.

Wizards of the Coast 25 Jul 2025

Reflecting Pool’s ability checks the effects of all mana-producing abilities of lands you control, but it doesn’t check their costs or legality. For example, Spire of Industry says “{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.” If you control Spire of Industry and Reflecting Pool, you can tap Reflecting Pool for any color of mana. It doesn’t matter whether you control an artifact, whether you can pay 1 life, or whether Spire of Industry is untapped.

Wizards of the Coast 25 Jul 2025

The types of mana are white, blue, black, red, green, and colorless.

Wizards of the Coast 25 Jul 2025

Reflecting Pool’s ability doesn’t care about any restrictions or riders your lands put on the mana they produce, such as those of Plaza of Heroes or Power Depot. It just produces one mana of the appropriate type, with no restrictions or riders.

Reliquary Tower

Wizards of the Coast 1 Feb 2009

If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Null Profusion (an enchantment that says your maximum hand size is two) onto the battlefield and then put Reliquary Tower onto the battlefield, you'll have no maximum hand size. However, if those permanents enter in the opposite order, your maximum hand size would be two.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

More from this theme

From the same superdrop

Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.

All of Secret Lair