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Stardew Valley

Stardew Valley is a : 3 drops and 17 cards. A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary

Released 3 drops 17 cards

Buy it from Secret Lair

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

Stardew Valley: A Flicker in the Deep Sold out $29.99 5 cards
VersionStore PriceAt the Store
Non-foil $29.99 Sold out
Foil $39.99 Sold out
  • Atsushi, the Blazing Sky

    Atsushi, the Blazing Sky

    Legendary Creature — Dragon Spirit

    • Card Kingdom $2.99 foil $2.99
    • Cardmarket €1.58 foil €3.21
    • Mana Pool $0.87 foil $1.19
    • TCGplayer $2.14 foil $2.15
  • Mitotic Slime

    Mitotic Slime

    Creature — Ooze

    • Card Kingdom $1.99 foil $2.79
    • Cardmarket €0.96 foil €1.37
    • Mana Pool $0.36 foil $0.61
    • TCGplayer $1.85 foil $1.92
  • Arcane Signet

    Arcane Signet

    Artifact

    • Card Kingdom $12.99 foil $15.99
    • Cardmarket €6.87 foil €13.77
    • Mana Pool $9.86 foil $14.18
    • TCGplayer $10.16 foil $14.40
  • Sword of Forge and Frontier

    Sword of Forge and Frontier

    Artifact — Equipment

    • Card Kingdom $14.99 foil $14.99
    • Cardmarket €8.13 foil €7.79
    • Mana Pool $8.80 foil $12.01
    • TCGplayer $12.92 foil $13.08
  • Treasure Vault

    Treasure Vault

    Artifact Land

    • Card Kingdom $6.49 foil $6.49
    • Cardmarket €5.62 foil €6.45
    • Mana Pool $2.33 foil $3.04
    • TCGplayer $4.35 foil $4.53

Open this drop on its own page

Stardew Valley: Life in Pelican Town Sold out $29.99 5 cards
VersionStore PriceAt the Store
Non-foil $29.99 Sold out
Foil $39.99 Sold out
  • Crop Rotation

    Crop Rotation

    Instant

    • Card Kingdom $4.99 foil $5.49
    • Cardmarket €4.95 foil €4.39
    • Mana Pool $3.58 foil $4.65
    • TCGplayer $5.16 foil $5.30
  • Fountainport

    Fountainport

    Land

    • Card Kingdom $6.99 foil $6.99
    • Cardmarket €4.23 foil €3.08
    • Mana Pool $3.90 foil $4.14
    • TCGplayer $4.93 foil $4.40
  • Homeward Path

    Homeward Path

    Land

    • Cardmarket €9.99 foil €10.60
    • Mana Pool $12.92 foil $24.26
    • TCGplayer $11.75 foil $11.77
  • Command Tower

    Command Tower

    Land

    • Card Kingdom $7.49 foil $7.49
    • Cardmarket €10.76 foil €12.31
    • Mana Pool $3.64 foil $5.60
    • TCGplayer $6.16 foil $7.55
  • Yavimaya, Cradle of Growth

    Yavimaya, Cradle of Growth

    Legendary Land

    • Card Kingdom $24.99
    • Cardmarket €15.54 foil €15.51
    • Mana Pool $17.71 foil $19.88
    • TCGplayer $20.36 foil $23.75

Open this drop on its own page

Stardew Valley: Welcome to Stardew Valley On sale now $49.99 7 cards
VersionStore PriceAt the Store
Foil $49.99 On sale now
  • Stardew Valley

    Stardew Valley

    Land

    • Card Kingdom $12.99 foil $17.99
    • Cardmarket €9.67 foil €8.17
    • Mana Pool $9.08 foil $10.42
    • TCGplayer $9.74 foil $12.25
  • Wedding Ring

    Wedding Ring

    Artifact

    • Card Kingdom $5.49 foil $5.49
    • Cardmarket €4.44 foil €4.30
    • Mana Pool $3.37 foil $3.21
    • TCGplayer $2.85 foil $3.59
  • Dawn's Truce

    Dawn's Truce

    Instant

    • Card Kingdom $10.99 foil $12.99
    • Cardmarket €8.48 foil €7.90
    • Mana Pool $6.06 foil $6.26
    • TCGplayer $5.28 foil $5.45
  • Swords to Plowshares

    Swords to Plowshares

    Instant

    • Card Kingdom $7.99 foil $7.99
    • Cardmarket €5.04 foil €5.20
    • Mana Pool $4.29 foil $6.25
    • TCGplayer $4.88 foil $7.57
  • Rites of Flourishing

    Rites of Flourishing

    Enchantment

    • Card Kingdom $1.79 foil $3.49
    • Cardmarket €1.15 foil €0.58
    • Mana Pool $0.26 foil $0.46
    • TCGplayer $0.80 foil $1.32
  • Kynaios and Tiro of Meletis

    Kynaios and Tiro of Meletis

    Legendary Creature — Human Soldier

    • Card Kingdom $3.99 foil $5.49
    • Cardmarket €1.87 foil €1.98
    • Mana Pool $1.81 foil $2.75
    • TCGplayer $2.22 foil $4.74
  • Sol Ring

    Sol Ring

    Artifact

    • Card Kingdom $6.99 foil $8.99
    • Cardmarket €6.01 foil €5.05
    • Mana Pool $4.08 foil $5.36
    • TCGplayer $5.47 foil $6.10

Open this drop on its own page

The Store Price Against Buying the Cards One at a Time

The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.

DropVersionStore PriceCards One at a TimeCheaper
Stardew Valley: A Flicker in the Deep Foil $39.99 $36.08 The single cards, by $3.91
Stardew Valley: A Flicker in the Deep Non-foil $29.99 $31.42 The store, by $1.43
Stardew Valley: Life in Pelican Town Foil $39.99 $52.77 The store, by $12.78
Stardew Valley: Life in Pelican Town Non-foil $29.99 $48.36 The store, by $18.37
Stardew Valley: Welcome to Stardew Valley Foil $49.99 $41.02 The single cards, by $8.97

When It Was on Sale

What the Secret Lair store listed for each version, and when it sold out.

DropVersionPriceStatusOn SaleSold Out
Stardew Valley: A Flicker in the Deep Foil $39.99 Sold out
Stardew Valley: A Flicker in the Deep Non-foil $29.99 Sold out
Stardew Valley: Life in Pelican Town Foil $39.99 Sold out
Stardew Valley: Life in Pelican Town Non-foil $29.99 Sold out
Stardew Valley: Welcome to Stardew Valley Foil $49.99 On sale now N/A

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

28 rulings for 11 cards

Arcane Signet

Wizards of the Coast 10 Nov 2020

If your commander is a card that has no colors in its color identity, Arcane Signet's ability produces no mana. It doesn't produce {C}.

Wizards of the Coast 10 Nov 2020

If you have two commanders, the ability adds one mana of any color in their combined color identities.

Wizards of the Coast 10 Nov 2020

If you don't have a commander, Arcane Signet's ability produces no mana.

Command Tower

Wizards of the Coast 10 Nov 2020

If you have two commanders, the ability adds one mana of any color in their combined color identities.

Wizards of the Coast 10 Nov 2020

If you don't have a commander, Command Tower's ability produces no mana.

Wizards of the Coast 10 Nov 2020

If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce {C}.

Crop Rotation

Wizards of the Coast 8 Dec 2022

You can’t cast Crop Rotation without sacrificing a land, and you can’t sacrifice additional lands.

Dawn's Truce

Wizards of the Coast 26 Jul 2024

Some instant or sorcery spells require alternative or additional targets if the gift was promised. You ignore these targeting requirements if the gifts aren't promised for those spells. On the other hand, you can promise a gift for a permanent spell even if you won't be able to choose targets for an enters ability of that permanent once the spell resolves.

Wizards of the Coast 26 Jul 2024

In the main set, there are four different kinds of gifts. "Gift a Food" causes the chosen opponent to create a Food token, while "Gift a Treasure" causes the chosen opponent to create a Treasure token. "Gift a card" causes them to draw a card, and "Gift a tapped Fish" causes them to create a tapped 1/1 blue Fish creature token. The Commander decks contain two more kinds of gifts: "Gift an Octopus," which causes the chosen opponent to create an 8/8 blue Octopus creature token, and "Gift an extra turn," which causes them to take an extra turn after the current turn ends.

Wizards of the Coast 26 Jul 2024

If a spell for which the gift was promised is countered, doesn't resolve (perhaps because all of its targets are illegal), or is otherwise removed from the stack, the gift won't be given. None of its other effects will happen either.

Wizards of the Coast 26 Jul 2024

For permanent spells with gift, an ability triggers when that permanent enters if the gift was promised. When that ability resolves, the gift is given to the appropriate opponent.

Wizards of the Coast 26 Jul 2024

You can't pay a gift cost more than once.

Wizards of the Coast 26 Jul 2024

For instants and sorceries with gift, the gift is given to the appropriate opponent as part of the resolution of the spell. This happens before any of the spell's other effects would take place.

Wizards of the Coast 26 Jul 2024

If you copy a spell for which the gift was promised, the gift was also promised to the same opponent for the copy. If a card or token enters as a copy of a permanent that's already on the battlefield, the gift isn't promised for that new permanent, even if it was promised for the original.

Wizards of the Coast 26 Jul 2024

As an additional cost to cast a spell with gift, you can promise the listed gift to an opponent. That opponent is chosen as part of that additional cost. The gift isn't given at this time; rather, it's given at a later time based on whether or not the spell is a permanent spell.

Homeward Path

Wizards of the Coast 22 Sep 2011

The owner of a token is the player under whose control the token was put onto the battlefield.

Wizards of the Coast 22 Sep 2011

The owner of a card is the player who started the game with that card in their deck.

Kynaios and Tiro of Meletis

Wizards of the Coast 8 Nov 2016

Starting with you and proceeding in turn order, each player chooses a land card from their hand or chooses not to choose one, but doesn’t reveal any chosen lands yet. Once all players have made this choice, all chosen lands are revealed and enter the battlefield simultaneously.

Wizards of the Coast 8 Nov 2016

If the card you draw is a land card, you may choose it to put onto the battlefield.

Rites of Flourishing

Wizards of the Coast 15 Apr 2013

The triggered ability is put onto the stack after you have already drawn your card for the turn.

Sword of Forge and Frontier

Wizards of the Coast 4 Feb 2023

You must follow all normal timing rules for a card you play using Sword of Forge and Frontier's second ability and, if it's a spell, you must pay its costs to cast it.

Wizards of the Coast 4 Feb 2023

The effect that allows you to play an additional land that turn is cumulative with other effects that do so, including itself. If the second ability triggers multiple times in the same turn, perhaps because there were multiple combats, you will be able to play that many additional lands.

Wizards of the Coast 4 Feb 2023

If the equipped creature somehow deals combat damage to a player on an opponent's turn, the second ability will trigger. You'll be able to cast cards you exile if timing rules allow (so, instants, mostly), but you won't be able to play a land that turn.

Swords to Plowshares

Wizards of the Coast 8 Dec 2022

Use the power of the creature from when it was last on the battlefield to determine how much life is gained.

Wedding Ring

Wizards of the Coast 19 Nov 2021

The trigger conditions of Wedding Ring's second and third abilities care about opponents who control any artifact named Wedding Ring, not just the token copy created by its first ability.

Yavimaya, Cradle of Growth

Wizards of the Coast 18 Jun 2021

Yavimaya, Cradle of Growth isn't a Forest while it's not on the battlefield.

Wizards of the Coast 18 Jun 2021

Yavimaya's ability causes each land on the battlefield to have the land type Forest. Any land that's a Forest has the ability "{T}: Add {G}." Nothing else changes about those lands, including their names, other subtypes, and whether they're legendary, basic, or snow.

Wizards of the Coast 18 Jun 2021

Land cards not on the battlefield aren't Forests while Yavimaya is on the battlefield.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.

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