

The '90s Binder Experience
The '90s Binder Experience is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 5 cards
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
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- Card Kingdom $18.99 foil $14.99
- Cardmarket €9.60 foil €11.62
- Mana Pool $16.77 foil $16.40
- TCGplayer $18.15 foil $17.83
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- Card Kingdom $20.99 foil $20.99
- Cardmarket €15.09 foil €17.54
- Mana Pool $9.37 foil $20.46
- TCGplayer $18.47 foil $19.33
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- Card Kingdom $29.99 foil $32.99
- Cardmarket €22.28 foil €27.66
- Mana Pool $25.52 foil $29.49
- TCGplayer $23.62 foil $28.76
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- Card Kingdom $42.99 foil $47.99
- Cardmarket €29.67 foil €33.93
- Mana Pool $48.45 foil $49.99
- TCGplayer $46.83 foil $48.07
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- Card Kingdom $34.99 foil $49.99
- Cardmarket €31.74 foil €37.27
- Mana Pool $35.49 foil $52.85
- TCGplayer $38.74 foil $50.62
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| The '90s Binder Experience | Foil | Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $164.61 | The store, by $124.62 |
| The '90s Binder Experience | Non-foil | Price when it launched: $29.99, from a saved copy of the Secret Lair store page (Wayback Machine). | $145.81 | The store, by $115.82 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
21 rulings for 5 cards
Alms Collector
Once a replacement effect has been applied to an event, it can’t be applied again to the resulting events. For example, once Alms Collector’s replacement effect has modified the effect of a player’s Divination, Thought Reflection can double that player’s resulting card draw without Alms Collector’s replacement effect applying again.
Alms Collector’s replacement effect applies to an instruction to draw more than one card before any replacement effects apply to individual cards drawn. For example, if you have a card with dredge in your graveyard, you can’t dredge it before the effect of Divination is modified by Alms Collector’s replacement effect.
If an effect puts cards into a player’s hand without using the word “draw” at all, Alms Collector’s replacement effect doesn’t apply.
If two players each control an Alms Collector and a third player would draw two or more cards, the third player chooses which Alms Collector’s replacement effect will apply, and therefore which of the first two players draws a card.
If two players each control an Alms Collector and an effect instructs them to each draw two or more cards, the replacement effect of each Alms Collector is applied and both players end up drawing two cards.
To determine whether a player is instructed to draw multiple once or instructed multiple times to draw one card, count how many times the word “draw” is used. Alms Collector’s replacement effect watches for one “draw” that instructs a player to draw multiple cards (including instructions to “draw a card for each. . .”).
Crested Sunmare
Crested Sunmare’s triggered ability cares only whether you gained life in the turn, even if Crested Sunmare wasn’t on the battlefield when that happened. It doesn’t care how much you gained, whether you also lost life, or even whether you lost more life than you gained.
If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If another Horse you control has been dealt lethal damage, and later in the turn Crested Sunmare leaves the battlefield, that Horse will be destroyed.
Crested Sunmare’s triggered ability won’t trigger unless you’ve gained life in the turn before the end step began. It can’t be satisfied by another triggered ability causing you to gain life during that end step.
Exotic Orchard
Exotic Orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color." If an opponent controls Vivid Crag and you control Exotic Orchard, you can tap Exotic Orchard for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.
Lands that produce mana based only on what other lands "could produce" won't help each other unless some other land allows one of them to actually produce some type of mana. For example, if you control an Exotic Orchard and your opponent controls an Exotic Orchard and a Reflecting Pool, none of those lands would produce mana if their mana abilities were activated. On the other hand, if you control a Forest and an Exotic Orchard, and your opponent controls an Exotic Orchard and a Reflecting Pool, then each of those lands can be tapped to produce {G}. Your opponent's Exotic Orchard can produce {G} because you control a Forest. Your Exotic Orchard and your opponent's Reflecting Pool can each produce {G} because your opponent's Exotic Orchard can produce {G}.
When determining what colors of mana your opponents' lands could produce, Exotic Orchard takes into account any applicable replacement effects that would apply to those lands' mana abilities (such as Contamination's effect, for example). If there are more than one, consider them in any possible order.
The colors of mana are white, blue, black, red, and green. Exotic Orchard can't be tapped for colorless mana, even if a land an opponent controls could produce colorless mana.
Exotic Orchard doesn't care about any restrictions or riders your opponents' lands (such as Ancient Ziggurat or Hall of the Bandit Lord) put on the mana they produce. It just cares about colors of mana.
Goreclaw, Terror of Qal Sisma
If another creature has an ability that changes its power when it attacks, such as Brawl-Bash Ogre, you may have that ability resolve before Goreclaw's last ability.
If you cast a creature spell that will enter the battlefield with a number of +1/+1 counters, such as Hungering Hydra, those counters aren't considered when determining whether Goreclaw reduces that spell's cost. Similarly, effects that will raise the creature's power once it has entered the battlefield won't apply.
Goreclaw's last ability affects only creatures you control with the appropriate power at the time it resolves. Creatures you begin to control later in the turn won't get either bonus, and a creature you control whose power decreases later in the turn won't lose either bonus.
Rin and Seri, Inseparable
If the chosen target is an illegal target by the time Rin and Seri's last ability tries to resolve, the ability won't resolve. You won't gain life.
An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
The amount of damage Rin and Seri's last ability deals is determined only as that ability resolves. If Rin and Seri is still on the battlefield, it'll count itself.
Rin and Seri's first two abilities don't trigger when you cast Rin and Seri.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
- Alms CollectorRaining Cats and Dogs
- Crested SunmareHatsune Miku
- Exotic OrchardSecret Lair Commander Deck: Odds and Ends, Everyone's Invited!, 20 Ways to Win, Raining Cats and Dogs, From Cute to Brute
- Rin and Seri, InseparableGarfield: Motivationally Challenged, Everyone's Invited!, Raining Cats and Dogs
From the same superdrop
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