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Sonic

Sonic is a : 3 drops and 19 cards. A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary

Released 3 drops 19 cards

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

Sonic: Chasing Adventure 6 cards
  • Generous Gift

    Generous Gift

    Instant

    • Card Kingdom $4.49 foil $3.99
    • Cardmarket €2.79 foil €2.63
    • Mana Pool $2.43 foil $2.34
    • TCGplayer $2.75 foil $2.45
  • Open the Armory

    Open the Armory

    Sorcery

    • Card Kingdom $8.99
    • Cardmarket €4.67 foil €5.02
    • Mana Pool $4.59 foil $5.21
    • TCGplayer $5.71 foil $7.43
  • Fabricate

    Fabricate

    Sorcery

    • Card Kingdom $10.99 foil $9.99
    • Cardmarket €5.85 foil €6.04
    • Mana Pool $6.74 foil $6.70
    • TCGplayer $8.19 foil $6.68
  • Deadly Dispute

    Deadly Dispute

    Instant

    • Card Kingdom $3.49 foil $2.79
    • Cardmarket €2.45 foil €3.14
    • Mana Pool $2.15 foil $2.38
    • TCGplayer $2.38 foil $2.29
  • Unexpected Windfall

    Unexpected Windfall

    Instant

    • Card Kingdom $7.99 foil $8.49
    • Cardmarket €5.14 foil €5.70
    • Mana Pool $4.86 foil $5.16
    • TCGplayer $4.75 foil $5.50
  • Sol Ring

    Sol Ring

    Artifact

    • Card Kingdom $15.99 foil $21.99
    • Cardmarket €13.01 foil €14.74
    • Mana Pool $12.68 foil $15.63
    • TCGplayer $14.52 foil $17.23

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Sonic: Friends & Foes 7 cards
  • Super State

    Super State

    Legendary Enchantment — Aura

    • Card Kingdom $24.99 foil $27.99
    • Cardmarket €13.64 foil €13.99
    • Mana Pool $18.75 foil $20.07
    • TCGplayer $19.89 foil $22.08
  • Knuckles the Echidna

    Knuckles the Echidna

    Legendary Creature — Echidna Warrior

    • Card Kingdom $27.99 foil $29.99
    • Cardmarket €15.67 foil €19.52
    • Mana Pool $20.31 foil $20.37
    • TCGplayer $22.60 foil $20.08
  • Amy Rose

    Amy Rose

    Legendary Creature — Hedgehog Warrior

    • Card Kingdom $1.99 foil $1.99
    • Cardmarket €1.21 foil €1.52
    • Mana Pool $1.04 foil $1.50
    • TCGplayer $1.46 foil $1.85
  • Dr. Eggman

    Dr. Eggman

    Legendary Creature — Human Scientist

    • Card Kingdom $1.79 foil $1.99
    • Cardmarket €1.21 foil €2.11
    • Mana Pool $1.32 foil $1.12
    • TCGplayer $1.54 foil $1.40
  • Miles "Tails" Prower

    Miles "Tails" Prower

    Legendary Creature — Fox Artificer

    • Card Kingdom $0.99 foil $1.29
    • Cardmarket €0.66 foil €1.03
    • Mana Pool $0.60 foil $1.00
    • TCGplayer $1.01 foil $1.28
  • Shadow the Hedgehog

    Shadow the Hedgehog

    Legendary Creature — Hedgehog Mercenary

    • Card Kingdom $5.99 foil $6.99
    • Cardmarket €3.40 foil €4.42
    • Mana Pool $5.21 foil $5.62
    • TCGplayer $5.21 foil $6.00
  • Sonic the Hedgehog

    Sonic the Hedgehog

    Legendary Creature — Hedgehog Warrior

    • Card Kingdom $2.79 foil $3.49
    • Cardmarket €1.80 foil €2.35
    • Mana Pool $3.00 foil $3.08
    • TCGplayer $3.57 foil $4.55

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Sonic: Turbo Gear 6 cards
  • The Reaver Cleaver

    The Reaver Cleaver

    Legendary Artifact — Equipment

    • Card Kingdom $29.99 foil $32.99
    • Cardmarket €21.59 foil €22.38
    • Mana Pool $22.98 foil $22.95
    • TCGplayer $25.76 foil $24.90
  • Swiftfoot Boots

    Swiftfoot Boots

    Artifact — Equipment

    • Card Kingdom foil $9.99
    • Cardmarket €5.18 foil €6.03
    • Mana Pool $6.72 foil $7.09
    • TCGplayer $7.70 foil $6.89
  • Myr Battlesphere

    Myr Battlesphere

    Artifact Creature — Myr Construct

    • Card Kingdom $1.49 foil $1.99
    • Cardmarket €1.14 foil €1.27
    • Mana Pool $0.55 foil $0.51
    • TCGplayer $0.90 foil $0.98
  • Hammer of Nazahn

    Hammer of Nazahn

    Legendary Artifact — Equipment

    • Card Kingdom $9.99 foil $12.99
    • Cardmarket €10.32 foil €11.28
    • Mana Pool $8.70 foil $9.33
    • TCGplayer $11.14 foil $9.90
  • Lightning Greaves

    Lightning Greaves

    Artifact — Equipment

    • Card Kingdom $8.49 foil $9.49
    • Cardmarket €5.98 foil €6.76
    • Mana Pool $5.92 foil $5.64
    • TCGplayer $5.71 foil $5.75
  • Weatherlight

    Weatherlight

    Legendary Artifact — Vehicle

    • Card Kingdom $2.99 foil $3.49
    • Cardmarket €1.91 foil €2.03
    • Mana Pool $1.70 foil $1.45
    • TCGplayer $1.50 foil $1.43

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The Store Price Against Buying the Cards One at a Time

The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.

DropVersionStore PriceCards One at a TimeCheaper
Sonic: Chasing Adventure Foil Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). $41.58 The store, by $1.59
Sonic: Chasing Adventure Non-foil Price when it launched: $29.99, from the community Magic wiki (mtg.wiki). $38.30 The store, by $8.31
Sonic: Friends & Foes Foil Price when it launched: $49.99, from a saved copy of the Secret Lair store page (Wayback Machine). $57.24 The store, by $7.25
Sonic: Friends & Foes Non-foil Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). $55.28 The store, by $15.29
Sonic: Turbo Gear Foil Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). $49.85 The store, by $9.86
Sonic: Turbo Gear Non-foil Price when it launched: $29.99, from the community Magic wiki (mtg.wiki). $52.71 The store, by $22.72

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

10 rulings for 6 cards

Generous Gift

Wizards of the Coast 14 Jun 2019

If the target permanent is an illegal target by the time Generous Gift tries to resolve, the spell doesn't resolve. No player creates an Elephant. If the target is legal but not destroyed (most likely because it has indestructible), its controller does create an Elephant.

Hammer of Nazahn

Wizards of the Coast 7 Aug 2020

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to the equipped creature may become lethal if you attach Hammer of Nazahn to a different creature during that turn.

Wizards of the Coast 7 Aug 2020

If Hammer of Nazahn enters the battlefield at the same time as other Equipment you control, its ability will trigger for each of those Equipment.

Lightning Greaves

Wizards of the Coast 7 Aug 2020

If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Lightning Greaves to allow two new creatures to attack in the same turn.

Wizards of the Coast 7 Aug 2020

You can't simply unequip Equipment from a creature. If Lightning Greaves is attached to the only creature you control, you won't be able to attach other equipment to it (or target it with anything else) until you have another creature to which you can attach Lightning Greaves.

Myr Battlesphere

Wizards of the Coast 7 Aug 2020

You choose the value for X as the last ability resolves. You can't choose a value for X that's greater than the number of untapped Myr you control.

Wizards of the Coast 7 Aug 2020

As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won't be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker.

Wizards of the Coast 7 Aug 2020

You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven't been under your control since your most recent turn began.

Swiftfoot Boots

Wizards of the Coast 16 Mar 2018

If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.

Weatherlight

Wizards of the Coast 27 Apr 2018

A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.

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