

Furby: Doo-ay Noo-lah
Furby: Doo-ay Noo-lah is a .Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryDropOne Secret Lair product: a few cards sold together, usually 4 to 6, often with a foil and a non-foil version. Wizards calls each one a drop.Open the full glossary
Released 5 cards $29.99 at the Secret Lair store
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
| Version | Store Price | At the Store |
|---|---|---|
| Non-foil | $29.99 | Sold out |
| Confetti Foil | $59.99 | Sold out |
| Foil | $39.99 | Sold out |
-
- Card Kingdom $5.49 foil $8.49
- Cardmarket €4.96 foil €9.22
- Mana Pool $3.24 foil $6.93
- TCGplayer $3.57 foil $6.84
-
- Card Kingdom $5.99 foil $14.99
- Cardmarket foil €14.62
- Mana Pool $4.89 foil $12.62
- TCGplayer $6.87 foil $12.73
-
- Card Kingdom $4.99 foil $11.99
- Cardmarket €7.63 foil €11.38
- Mana Pool $4.48 foil $8.90
- TCGplayer $4.41 foil $9.57
-
- Card Kingdom $11.99 foil $20.99
- Cardmarket €12.49 foil €17.75
- Mana Pool $9.94 foil $17.05
- TCGplayer $11.67 foil $17.64
-
- Card Kingdom $23.99 foil $47.99
- Cardmarket €24.70 foil €49.90
- Mana Pool $21.40 foil $38.68
- TCGplayer $21.80 foil $44.16
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Furby: Doo-ay Noo-lah | Foil | $39.99 | $90.94 | The store, by $50.95 |
| Furby: Doo-ay Noo-lah | Non-foil | $29.99 | $48.32 | The store, by $18.33 |
When It Was on Sale
What the Secret Lair store listed for each version, and when it sold out.
| Drop | Version | Price | Status | On Sale | Sold Out |
|---|---|---|---|---|---|
| Furby: Doo-ay Noo-lah | Foil | $39.99 | Sold out | ||
| Furby: Doo-ay Noo-lah | Non-foil | $29.99 | Sold out |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
7 rulings for 4 cards
Chromatic Lantern
Lands you control won't lose any other abilities they had. They also won't gain or lose any land types.
Distant Melody
Note that this spell counts the number of permanents you control of the chosen type, not just the number of creatures you control. It will also take your kindred permanents of the chosen type into account.
Explore
The effects of multiple Explores in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Urban Evolution.
If you somehow manage to cast Explore when it's not your turn, you'll draw a card when it resolves, but you won't be able to play a land that turn.
Explore's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Explore resolves; Explore fully resolves first and you draw a card, perhaps a land you'll play later.
Inspiring Call
Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
- Chromatic LanternThe Zeta Set, 20 Ways to Win, From Cute to Brute, A Box of Rocks
- Distant MelodyEveryone's Invited!, Gift Wrapped
- ExploreHatsune Miku, Happy Yargle Day!
- Sol RingSecret Lair Commander Deck: Odds and Ends, Masters of the Universe: She-Ra, Princess of Power, The Zeta Set, The Hobbit: Smaug's Spoils, Hatsune Miku
More from this theme
From the same superdrop
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.