

Monstrous Magazines
Monstrous Magazines is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 5 cards
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
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- Card Kingdom $17.99 foil $20.99
- Cardmarket €10.36 foil €13.87
- Mana Pool $14.71 foil $20.84
- TCGplayer $12.91 foil $20.14
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- Card Kingdom $5.49 foil $6.99
- Cardmarket €4.50 foil €5.28
- Mana Pool $5.00 foil $6.10
- TCGplayer $5.43 foil $6.41
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- Card Kingdom $18.99 foil $21.99
- Cardmarket €13.83 foil €19.72
- Mana Pool $14.84 foil $19.90
- TCGplayer $14.66 foil $20.34
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- Card Kingdom foil $5.99
- Cardmarket €4.86 foil €6.58
- Mana Pool $5.49 foil $5.87
- TCGplayer $5.17 foil $6.59
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- Card Kingdom $4.49 foil $7.49
- Cardmarket €3.41 foil €4.53
- Mana Pool $3.49 foil $7.39
- TCGplayer $3.76 foil $6.85
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Monstrous Magazines | Foil | Price when it launched: $34.99, from the community Magic wiki (mtg.wiki). | $60.33 | The store, by $25.34 |
| Monstrous Magazines | Non-foil | Price when it launched: $24.99, from the community Magic wiki (mtg.wiki). | $41.93 | The store, by $16.94 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
11 rulings for 3 cards
Doom Whisperer
When you surveil, you may put all the cards you look at back on top of your library, you may put all of those cards into your graveyard, or you may put some of those cards on top and the rest of them into your graveyard.
You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
Koma, Cosmos Serpent
If you choose the first mode of Koma's activated ability, you can choose a permanent that's already tapped as the target. The effect stopping its activated abilities will still apply.
You can't sacrifice Koma itself to activate its last ability, but you can sacrifice any other Serpent you control, including Koma's Coil.
A spell or ability that counters spells can still target Koma, Cosmos Serpent. When that spell or ability resolves, Koma won't be countered, but any additional effects of the countering spell or ability will still happen.
Activated abilities contain a colon and appear in the form "[Cost]: [Effect]." Some keywords such as equip are activated abilities and will have colons in their reminder texts. Loyalty abilities of planeswalkers are also activated abilities.
The first mode of Koma's activated ability doesn't stop static abilities from affecting the game, and it doesn't stop triggered abilities from triggering. Unlike similar effects, it does stop mana abilities from being activated. Most activated abilities that produce mana as they resolve are mana abilities.
Mazirek, Kraul Death Priest
A legendary permanent that is put into a graveyard because of the "legend rule" isn't sacrificed.
If you sacrifice Mazirek and other permanents at the same time, Mazirek's last ability triggers for the other permanents.
If you sacrifice a permanent as part of casting a spell or activating an ability, Mazirek's last ability will resolve before that spell or ability.
Mazirek's last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a permanent whenever you want; rather, you need some other way of sacrificing permanents.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
From the same superdrop
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.